dark-life is back ! hi everyone, lead dev of dark-life here, now we know you haven't heard from us in a while, so i'm gonna explain why development slowed down, and why it's finally picking back up ! basically, many things happened, we had a bad chain of events occur, and that ontop of the fact school came back really slowed our development to a crawl, many people also left the project, we don't have anything against that of course, are extremely thankful for their help, and wish them the best…
Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done now keep in mind that this is very WIP, and will be modified a ton. - we made a darkmode options menu for the mod ! - we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future) - we have added glowing eyes to combine metrocops - we also have worked alot on the actual mod itself, and have switched it to ep2, instead …
Here’s that beer we owe ya, Half-Life fans! The Black Mesa devs are proud to reveal that HECU Collective's Blue Shift Chapter 3, Duty Calls, will be releasing on November 27th! Relive chapters 1 and 2 here: bit.ly/3o6yWAa
It's Freeman Friday bitches
time to chooooooose...
POV: You didn't pick up the can.
The first known artwork of Half Life 2.
RTBR IS NOW OPEN SOURCE! Check out the repository and details in this article and video, as well as some extra content before the major September update: moddb.com/mods/half-life-2-raisi…
We at Black Mesa regret to inform you that this account is going to be inactive for a while. The reason being our studies in extra dimensional technologies has had to draw staff away from the PR Department. We hope we can get this account back up and running soon, so please: Stay safe, and carry a crowbar! -Black Mesa PR Team