we have released the dark-life 2 demo ! it contains 1/3 of canals, all of ravenholm and 1/3 or anticitizen one, feel free to give us feedback !
new trailer for dark-life 2 dropped ! with the new and improved foggy ravenholm, very big announcements coming soon !
Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done now keep in mind that this is very WIP, and will be modified a ton. - we made a darkmode options menu for the mod ! - we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future) - we have added glowing eyes to combine metrocops - we also have worked alot on the actual mod itself, and have switched it to ep2, instead …
here are some pictures of anticitizen one and overhauled ravenhom from dark-life ! (both being very closed to completion)
a small preview of the new overhauled foggy ravenholm from dark-life
dark-life is back ! hi everyone, lead dev of dark-life here, now we know you haven't heard from us in a while, so i'm gonna explain why development slowed down, and why it's finally picking back up ! basically, many things happened, we had a bad chain of events occur, and that ontop of the fact school came back really slowed our development to a crawl, many people also left the project, we don't have anything against that of course, are extremely thankful for their help, and wish them the best…
We made an update video of our day/night swap mod for half-life 2 that showcases our dynamic headlights and custom buggy textures
we are creating a mod that swaps Day and Night in half-life 2 called half-life 2: dark life. This means that c17 will be night and ravenholm day!