I was messing around with Source Shader Editor, and I think I've come up with the most AESTHETIC version of Half-Life 2.
Long time no see! news - Half Life 2: Blue Shift (fanmade) mod for Half-Life 2
moddb.com
So, as some of you may know, I'm a developer on the Vance project. Now, the wrangling we do with the Source Engine often requires me to modify very obscure files. Today, I came across this little commented out block, seemingly from early on in the Half-Life 1 development, in the file "game/server/player.cpp" A lot of this stuff I've seen mentioned by HL1 beta fans before, but here's what stood out to me as things I've never seen anywhere else before: It appears that the original purpose of the…