Something interesting that I've never seen discussed before. On the 2012 mod release of Black Mesa, in the models folder, there are images, autogenerated by hlmv, of almost all the models in the game. However, the images are from before the mod release, and according to the time stamps on the files, were from July 4th 2010. Here's an example of how the viewmodel for the glock and the battery item looked back then. These are just some examples, there are literally hundreds (865!) of these images.
I was messing around with Source Shader Editor, and I think I've come up with the most AESTHETIC version of Half-Life 2.
Long time no see! news - Half Life 2: Blue Shift (fanmade) mod for Half-Life 2
moddb.com
So, as some of you may know, I'm a developer on the Vance project. Now, the wrangling we do with the Source Engine often requires me to modify very obscure files. Today, I came across this little commented out block, seemingly from early on in the Half-Life 1 development, in the file "game/server/player.cpp" A lot of this stuff I've seen mentioned by HL1 beta fans before, but here's what stood out to me as things I've never seen anywhere else before: It appears that the original purpose of the…