

I dug up something funny while sorting through old files. While making E:Z2, we wanted scenes to change based on whether Wilson was with you, and we explored a few different options for that. Normally, scenes are played using a unique entity in the level editor that looks like the icon on the left/top. I considered making a custom version of this entity which would take Wilson into account and play a different scene if he was with you, so I made a custom version of this icon seen on the right/b…


