LambdaGeneration
Theuaredead`

Theuaredead`

@theuaredead

My brain is chock full of useless information about Half-Life.

Joined 29 Jun 2021
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I can't wait for Apple to drop all support for Intel Mac based applications and Valve to remove all support for macOS from Steam. As I can guarantee that Valve will not go back and change the summary for Day of Defeat: Source to reflect that it would be now UNAVAILABLE on macOS.

I can't wait for Apple to drop all support for Intel Mac based applications and Valve to remove all support for macOS from Steam. As I can guarantee that Valve will not go back and change the summary for Day of Defeat: Source to reflect that it would be now UNAVAILABLE on macOS.

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Apparently the European release of SWAT 2 contains an HL ad in the jewel case that contains an undocumented pre-release Apprehension screenshot. Neat!

(Photo shameless taken from MobyGames.)

Apparently the European release of SWAT 2 contains an HL ad in the jewel case that contains an undocumented pre-release Apprehension screenshot. Neat! (Photo shameless taken from MobyGames.)

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Did you know Half-Life Deathmatch: Source is officially the only Valve game with 3 names?

Valve has called the game:
Half-Life Deathmatch: Source
Half-Life: Source Deathmatch
Half-Life Deathmatch: Source Half-

I'm sure they've also have variants on the colon placement and the inclusion of the 1, but that's such a minor change that I'm not going to count it. You can though!

Did you know Half-Life Deathmatch: Source is officially the only Valve game with 3 names? Valve has called the game: Half-Life Deathmatch: Source Half-Life: Source Deathmatch Half-Life Deathmatch: Source Half- I'm sure they've also have variants on the colon placement and the inclusion of the 1, but that's such a minor change that I'm not going to count it. You can though!

(Edited)
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You know, there's probably an alternative reality out there where Valve actually knew how to work with third-party teams. A reality where Valve acquired Gearbox and Turtle Rock (and depending on how certain thing may of panned out, Ritual too.) A reality where Turtle Rock's vision for Left 4 Dead got to release. A reality where Borderlands was on the Source Engine and co-developed with Valve. But no, we live in the reality where Randy Pitchford is the embodiment of a 10 gallon vat of grease and Turtle Rock is owned by the Chinese government. Why did we end up here?

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Have you ever wondered why the Dreamcast HD Houndeye looked so fucked up?

It would appear that whoever was remastering the models had chosen the wrong reference mesh and went with its design. Said reference mesh being the Alpha version of the Houndeye. Now that being said, these textures were never the intended look and the model how we got it is the intended look, but it is noticeable that the alpha texture fit this version of the Houndeye much more. It also has the weird fins on the top that the Alpha Houndeye also had.

This would greatly play into @Suparsonik's theory that a part of the Dreamcast's HD pack was actually internally done by Captivation Digital Laboratories, whom probably didn't know much about Half-Life at this point compared to ol' Gearbox Software. But that's just speculation!
Have you ever wondered why the Dreamcast HD Houndeye looked so fucked up?

It would appear that whoever was remastering the models had chosen the wrong reference mesh and went with its design. Said reference mesh being the Alpha version of the Houndeye. Now that being said, these textures were never the intended look and the model how we got it is the intended look, but it is noticeable that the alpha texture fit this version of the Houndeye much more. It also has the weird fins on the top that the Alpha Houndeye also had.

This would greatly play into @Suparsonik's theory that a part of the Dreamcast's HD pack was actually internally done by Captivation Digital Laboratories, whom probably didn't know much about Half-Life at this point compared to ol' Gearbox Software. But that's just speculation!
Have you ever wondered why the Dreamcast HD Houndeye looked so fucked up?

It would appear that whoever was remastering the models had chosen the wrong reference mesh and went with its design. Said reference mesh being the Alpha version of the Houndeye. Now that being said, these textures were never the intended look and the model how we got it is the intended look, but it is noticeable that the alpha texture fit this version of the Houndeye much more. It also has the weird fins on the top that the Alpha Houndeye also had.

This would greatly play into @Suparsonik's theory that a part of the Dreamcast's HD pack was actually internally done by Captivation Digital Laboratories, whom probably didn't know much about Half-Life at this point compared to ol' Gearbox Software. But that's just speculation!

Have you ever wondered why the Dreamcast HD Houndeye looked so fucked up? It would appear that whoever was remastering the models had chosen the wrong reference mesh and went with its design. Said reference mesh being the Alpha version of the Houndeye. Now that being said, these textures were never the intended look and the model how we got it is the intended look, but it is noticeable that the alpha texture fit this version of the Houndeye much more. It also has the weird fins on the top that …

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