SellFace

SellFace

@sellface

sourcecrastinator. i make stuff with source engine's maplogic

sellface
Joined 20 Jul 2021
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LambdaBuilder
LambdaBuilder
Created a map in our LambdaBuilds competitions
LambdaBuilder Champ - 3rd
LambdaBuilder Champ - 3rd
Came third place in a LambdaBuilds competition
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You Actually Tried
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Two Years
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Propspammer
Propspammer
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Due to imperfections of previous Map Generator I decided to rewrite it from scratch and use different approach. MapGen 2 mostly relies on reading VMF files with all data necessary for putting playable levels together, aka Tile-Sets. Made entirely within Mapbase's VScript. I came up with my own fake entities to assist the generator, mostly used for connecting rooms together or setting up random spawn for entities. Follow SourceWorld's modpage for future updates: moddb.com/mods/source…

My wish is to break the boundaries of possibilities in HL2 Mods. I readded prop spawning and partial lighting to the new generator to work with PVS culling. Although I'm working on not exactly a source roguelike, but rather a project with replayability similar to games of mentioned genre.

(Edited)
alyxpog2

Continuing the work with procedurally generated maps. Added better prop generation, also rooms get slightly tweaked shapes. Not perfect and a bit too chaotic, still great progress since last video nonetheless

(Edited)
alyxpog2