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Joined 2 Jul 2021
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Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
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Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. 

The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted.

I'm very happy that I was able to make this on my own from basic tools. And it was a nice project for myself. I'll post a couple of alt versions in the future.
Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. 

The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted.

I'm very happy that I was able to make this on my own from basic tools. And it was a nice project for myself. I'll post a couple of alt versions in the future.

Hello, please and welcome, my 1:1 recreation of the original HL2 Beta menu background in high resolution. I didn't use any AI Upscale or Photoshop. The main pain was the "glitch" texture on top of the citadel, I redrew it from scratch, after that the pain was the composition, I couldn't understand for a long time why the wall here is longer than on the official concept art, it turns out it's 1/3 of the original part of the wall re-inserted. I'm very happy that I was able to make this on my ow…

cmb13
hl7
consulsmile8
hl25
cremator5
alyxpog3
Syntax highlighting for when there isn't a specific editor for a file. It's not like you can edit files inside a VPK with VSCode.

Syntax highlighting for when there isn't a specific editor for a file. It's not like you can edit files inside a VPK with VSCode.

(Edited)
barnpog1
alyxpog1

I was able to make something really cool. Incremental VPK changes. In the next update, modders will be able to drag and drop files into mounted VPKs. Now I'm modifying the editors to let modders edit the files in the vpks instead of writing loose files when you hit Save. This is essential to support Portal 2 and Black Mesa modding, as well as Source 2.

barnpog1
alyxpog1
Grim Realization

i like to believe that the reason why gordon didn't speak during the elevator scene where he meets alyx is because he's having a no-ponytail crisis. clearly the g-man knew that ponytails wouldn't be in style in 20 years time, so he did what had to be done, for the sake of gordon's mission.

Grim Realization i like to believe that the reason why gordon didn't speak during the elevator scene where he meets alyx is because he's having a no-ponytail crisis. clearly the g-man knew that ponytails wouldn't be in style in 20 years time, so he did what had to be done, for the sake of gordon's mission.

gord32
freeman28
alyx15
alyxpog14
gordonfreeman14
crowbar14