Melonhead89444dSourceMemesI think I'm actually beginning to understand how to pull this shit off18977
SellFaceSep 22Half-LifeModdingEntity limit? Not a problem. I'm implementing my own PVS Culling thingy to work with level generation1
SellFaceSep 10Half-LifeModdingI decided to remake my procedural generation from scratch to make it much better overall. I actively use the debug display of level's matrix which displays generated floor plans with rooms and hallways3