Syph0

Syph0

@official-syph0

Hello, I am Syph0! I am the current head of a little modding group named 'Rogue Lambda' I am a writer for them as well as numerous other projects.

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Syph0#2469
Joined 10 Jun 2021
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We are extremely saddened to hear the passing of Viktor Antonov.

Viktor was a visionary designer and artist. His work inspired a generation of game designers, artists and gamers, including ourselves.

Half-Life 2 would not be what it is without him.

RIP.

We are extremely saddened to hear the passing of Viktor Antonov. Viktor was a visionary designer and artist. His work inspired a generation of game designers, artists and gamers, including ourselves. Half-Life 2 would not be what it is without him. RIP.

lambda56
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I've just learned today that Viktor Antonov, Half-Life 2's video game art director and concept artist, has passed away at the age of 53.
Thanks to him, he managed to create the whole dystopian and unique atmosphere of City 17 in Half-Life 2.
Rest In Peace, Viktor.

"In fact, within a city, there are 1,000 different cities that exist in the same physical space. It's fascinating."
I've just learned today that Viktor Antonov, Half-Life 2's video game art director and concept artist, has passed away at the age of 53.
Thanks to him, he managed to create the whole dystopian and unique atmosphere of City 17 in Half-Life 2.
Rest In Peace, Viktor.

"In fact, within a city, there are 1,000 different cities that exist in the same physical space. It's fascinating."

I've just learned today that Viktor Antonov, Half-Life 2's video game art director and concept artist, has passed away at the age of 53. Thanks to him, he managed to create the whole dystopian and unique atmosphere of City 17 in Half-Life 2. Rest In Peace, Viktor. "In fact, within a city, there are 1,000 different cities that exist in the same physical space. It's fascinating."

lambda1
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/
Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here.

https://store.steampowered.com/app/2512560/Butchers_Creek/

Hi guys, I'm sorry if this isn't the right place/way to do this but... I released a game yesterday called Butcher's Creek that takes a lot of inspiration from the Source engine for the visuals and physics, so I thought it might be of interest to some people here. store.steampowered.com/app/25125…

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