Skwallie

Skwallie

@skwallie

Hi ! I like to draw in my free time .. I am a big fan of half-life and portal .. I draw for myself, it's a little passion and I participate as concept artist in projects based on half-life

Joined 10 Aug 2021
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Concept art for a Combine worker / Combine fisherman.

Elderly or deformed men. Presenting no threat to the Combine Empire, they are free to come and go in the waters near City 17.

Fishing Ichthyosaurs and Leeches.
Concept art for a Combine worker / Combine fisherman.

Elderly or deformed men. Presenting no threat to the Combine Empire, they are free to come and go in the waters near City 17.

Fishing Ichthyosaurs and Leeches.
Concept art for a Combine worker / Combine fisherman.

Elderly or deformed men. Presenting no threat to the Combine Empire, they are free to come and go in the waters near City 17.

Fishing Ichthyosaurs and Leeches.
Concept art for a Combine worker / Combine fisherman.

Elderly or deformed men. Presenting no threat to the Combine Empire, they are free to come and go in the waters near City 17.

Fishing Ichthyosaurs and Leeches.

Concept art for a Combine worker / Combine fisherman. Elderly or deformed men. Presenting no threat to the Combine Empire, they are free to come and go in the waters near City 17. Fishing Ichthyosaurs and Leeches.

city178
Fast environment conceptart.

Toxic water infested by Bullsquids eggs, Xen fungus and flora, some kind of Bullsquids mucus.
Old fishing village that crumbles under Xenian rot.
Disfigured buildings pierced by Combine's barricades.
Fast environment conceptart.

Toxic water infested by Bullsquids eggs, Xen fungus and flora, some kind of Bullsquids mucus.
Old fishing village that crumbles under Xenian rot.
Disfigured buildings pierced by Combine's barricades.
Fast environment conceptart.

Toxic water infested by Bullsquids eggs, Xen fungus and flora, some kind of Bullsquids mucus.
Old fishing village that crumbles under Xenian rot.
Disfigured buildings pierced by Combine's barricades.

Fast environment conceptart. Toxic water infested by Bullsquids eggs, Xen fungus and flora, some kind of Bullsquids mucus. Old fishing village that crumbles under Xenian rot. Disfigured buildings pierced by Combine's barricades.

Concept art for a Heavy Combine unit.

Actually i wanted to do a transhuman with a synth parasite and a baby strider corps as head. To show the cruelty of the Combine, with bioengineering experiments on humans and synths.

So it's mainly a guy with a strong build => Big guy or bodybuilder (which we don't see in the half-life universe at the moment ? Maybe an idea for creating now models with different body shapes) with a thick layer of tactic / Kevlar equipment.

It would have an alien/synth parasite as/on arm, created by the Combine to control the weapon (the weapon could be half alien/mechanical => A sort of bioengineering), with the idea of ​​the weapons of Race X in Opposing Force.  (Inspired by an old concept art i did for @Syph0 years ago)

Parts of the armor would be pieces of synth armor, like chitinn. (This is why there is a strong resemblance to pieces of the Strider)

 I wanted to go in the style of Big Daddy in Bioshock. A heavy unit moving slowly. With gutural noises.

And for the weapon I also started from the principle that it could be a super-powerful laser, like the striders' shots or like a long-terme laser like the one of the stalkers.

Concept art for a Heavy Combine unit. Actually i wanted to do a transhuman with a synth parasite and a baby strider corps as head. To show the cruelty of the Combine, with bioengineering experiments on humans and synths. So it's mainly a guy with a strong build => Big guy or bodybuilder (which we don't see in the half-life universe at the moment ? Maybe an idea for creating now models with different body shapes) with a thick layer of tactic / Kevlar equipment. It would have an alien/synth par…

(Edited)
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