GTA Vice City on Xash engine, 1:1 scale. Map size is 130k units.
These images are from the mod I am working on as a mapper. Build: 2003 is a mod that aims to port the 2003 beta campaign to source SDK 2013 with improved maps, npcs and weapons, as well as serve as a base for those who want to make their own mods or maps. I recently fixed the map "d1_town_01" and wanted to share it, the next map will be a canals map. We are also looking for a programmer if you are interested. If you want to know more about this mod I recommend you to follow us on our Modb page, …
I decided to share you guys my first serious attempt at mapping I made 6 months ago. This is my own version of Gasworks for Open Fortress with few inspirations from Black Mesa's version. I have learned alot during the development!
experimenting with view bobbing and lights, looks dope i think
24 HOURS TO GO! Tomorrow 14 August 2021 Half-Life fans from around the world will come together to try break the Half-Life 2 SteamCharts All Time Peak player record. To join in, simply play Half-Life 2 throughout tomorrow from 3pm GMT to help Break that Bar! Also - tune in to our channel to see @robo stream his playthrough PLUS join us after for a match of HL2DM on our brand new server (details coming soon!).
Not a whole lot today, just an older video from one of my maps :)