This was my attempt to create a remake of one of the Half-Life 2 promotional artworks using Half-Life 2 itself.
When you create an amazing year called 2023! In the case of CS2, I don't like a game being replaced with a modern Engine because it takes away the game's charm. When there is an option to change the old quality, I accept it. HL1, was adapted to run on the Steam Deck and receives a great documentary to celebrate the game's 25th anniversary. TF2 gets new maps like Phoenix and Steam gets great art for Steam's 20th anniversary!
Before the Source Engine family came into its own, the GoldSrc Engine was popular among the VALVe fan mod base. it brought graphic novelties that at the time were beautiful and incredible, such as transparent glass and animations not being based on vertices like in the pre-Half-Life era. GoldSrc was lost in strength by its older brothers (Source Enine), but it has a special place in the hearts of many people who used it or still use it. Here are some images I took.
Just like GoldSrc, the Source Engine also had space for SourceMods. Garry's Mod and Killing Floor were SourceMods and ended up becoming their own games. In the same way that SourceMods exists. Here are some of the SourceMods that I love. And I took the images. -Entropy Zero - 2022 (Taking place in the events of Half-Life 2 - Episode One and a sequel to Entropy Zero 1, 3650 returns, as Combine Elite, is tasked with capturing Judith Mossman from Half-Life 2); -Team Fortress 2 Classic - 2015 (An …
I love Source Engine & Source Filmmaker (Same with Source 2). The apocalyptic art used in Half-Life 2, Counter-Strike Source, Day of Defeat Source and Portal has aged well (Portal 2 didn't have much of that). And even with an apocalyptic look, the Engine was used in Team Fortress 2 (Which is not apocalyptic but cartoonish/industrial), in addition to very good gameplay and better than GoldSrc (Engine from Half-Life1 & Counter-Strike 1.6) . Here are some of my artworks that I took from my favorite…
I think it's amazing that Source Filmmaker has so many on the road and with great artists who have started using it or are still playing with it or even use it professionally. Appearing in Day of Defeat Source - Prelude to Victory, then attracting attention in Team Fortress 2's Meet the Team 2007-2012 until becoming public and free to receive great videos like Agent Gun Vulkanite to Fan-Arts like Optimus Prime, Chevrolet New 1968 -1974 and Halo. With the 20th anniversary of Source Engine, I deci…
The release of Half-Life Alyx allowed the release of Hammer Editor 5 and the release of Source 2 and Source 2 Filmmaker. Source 2 allows 4K Textures, PBR, Ambient Occlusion, etc. Even with the popularity of Source Filmmaker, Source 2 Filmmaker is still good, being an evolution of Source Filmmaker. Art 1 and 2 (City & Street, both in Source 2): made by Anthony Fekih; Art 3 (Portugal): Made by Helder Pinto; Art 4 (Scarlet Macaw): Made by Harry Callaghan (Also known on the internet as Harry101UK)…
I heard about the HLX Rumor, could X refer to Xen? Because the leaks refer to gravity (Xen had a different gravity) and creatures. I think Half-Life should focus on other things than gravity, but I don't see a problem with wanting to focus on that to innovate, besides that, and if HLX (HL3) has Xen, which Xen did you want: Xen Half-Life 1 or Xen Black Mesa Source? One is empty and the other looks like a forest with fauna. Art 1 done by Anna Semykina; Art 2 done by Rutger Van Steeg.
Guys, I'm Brazilian (Most of the fans of VALVe games are from the United States of America, in Brazil, I'm one of the few Brazilian fans of some VALVe games). On August 17, 2024, Senor Abravanel, known by his fictitious name of Silvio Santos, died of Bronchopneumonia (Inflammation in the Bronchi) and was responsible for bringing the happy side of open TV, creating the SBT channel. I always liked SBT more than its Brazilian competitors - Rede Globo, Band (My father liked it when he was young beca…
This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do: -Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option t…