HL-Latakia

HL-Latakia

@hllatakia

A dentist and a half life fan

Joined 26 Jul 2021
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Two Years
Two Years
There won't be any more.
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Some Xen flora concept art i did for Black Mesa : Blue Shift.

Amazing Job by @Faber54476721 and @RIMAS_KANBAROV (Twitter) for the 3D model !

A lot a of the alien Xen flora is inspired by aquatic flora from Subnautica and Below Zero, NoManSky and Starfield. It was a fast photobashing to create a small placeholder for trees.
Some Xen flora concept art i did for Black Mesa : Blue Shift.

Amazing Job by @Faber54476721 and @RIMAS_KANBAROV (Twitter) for the 3D model !

A lot a of the alien Xen flora is inspired by aquatic flora from Subnautica and Below Zero, NoManSky and Starfield. It was a fast photobashing to create a small placeholder for trees.

Some Xen flora concept art i did for Black Mesa : Blue Shift. Amazing Job by @Faber54476721 and @RIMAS_KANBAROV (Twitter) for the 3D model ! A lot a of the alien Xen flora is inspired by aquatic flora from Subnautica and Below Zero, NoManSky and Starfield. It was a fast photobashing to create a small placeholder for trees.

(Edited)
barneysmile11
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Half-Life's PlayStation 2 port and Half-Life: Decay are now 23 years old - released November 14, 2001
Half-Life's PlayStation 2 port and Half-Life: Decay are now 23 years old - released November 14, 2001

Half-Life's PlayStation 2 port and Half-Life: Decay are now 23 years old - released November 14, 2001

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hl22013
Celebrating 20 Years of Half-Life 2 

A fun little banner we made for the upcoming anniversary - feel free to use this as a wallpaper ^^

Tag your Half-Life 2 20th Anniversary creations with #HL2-20 on LambdaGeneration

Celebrating 20 Years of Half-Life 2 A fun little banner we made for the upcoming anniversary - feel free to use this as a wallpaper ^^ Tag your Half-Life 2 20th Anniversary creations with #HL2-20 on LambdaGeneration

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Related to one of yesterdays drawing:"You never see them go. They're always full... no one ever gets on. They're always departing, but they never arrive"

Related to one of yesterdays drawing:"You never see them go. They're always full... no one ever gets on. They're always departing, but they never arrive"

breen15
Okay...so Gordon's texture in Half Life 2 was made using 4 Valve employees, but I have a feeling that they used the Greg Coomer + Kailey Bailey to create his head and face for the model...might be stating the obvious but hey. 
*making this post because I want to make an accurate Gordon Freeman, not only the face but the HEV suit aswell.*
Okay...so Gordon's texture in Half Life 2 was made using 4 Valve employees, but I have a feeling that they used the Greg Coomer + Kailey Bailey to create his head and face for the model...might be stating the obvious but hey. 
*making this post because I want to make an accurate Gordon Freeman, not only the face but the HEV suit aswell.*
Okay...so Gordon's texture in Half Life 2 was made using 4 Valve employees, but I have a feeling that they used the Greg Coomer + Kailey Bailey to create his head and face for the model...might be stating the obvious but hey. 
*making this post because I want to make an accurate Gordon Freeman, not only the face but the HEV suit aswell.*

Okay...so Gordon's texture in Half Life 2 was made using 4 Valve employees, but I have a feeling that they used the Greg Coomer + Kailey Bailey to create his head and face for the model...might be stating the obvious but hey. *making this post because I want to make an accurate Gordon Freeman, not only the face but the HEV suit aswell.*

(Edited)
gordonhappy3
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