A quaint, quiet night in a quaint, quiet district.

I make Half-Life machinima - unique cinematic videos made within the game itself! All the videos have a cozy atmosphere thanks to Half-Life engine.
A quaint, quiet night in a quaint, quiet district.
here's some stuff
Fantastic Brush Work
I've always enjoyed experimenting with different levels. but god, what is this, a tiled citadel from the beta version of hl2 for cs1.6 and hl?? I have quite a lot of such works)) if I find mentions or at least bsp, I’ll share
I have created a highly customizable QC File Generator that allows you to choose all the files you need for the creation of your qc file. It supports Source 1 and GoldSource now It allows you to pick your cd materials path + additional paths(if needed), your bodygroup files(up to 10 bodygroup file options), your texture group files(skin families) and even your main sequence file Thanks to @dakashi for helping me have a better understanding of GoldSource QC sytnax x3 If anyone's interested in…
Promos I made (If you like these models go to sfmlab.com/project/32778/)
Did you know that Half-Life had Alias Model (Quake Model) support up until 2013? That's right! The 2013 Steampipe update broke Alias Models! Why!? Who knows! First Image: Half-Life RC4 (November 1st, 1998) Second Image: Half-Life Build 4554 (June 15th, 2009)
I like GoldSource. Did you know that GoldSource does checks for the Quake Mission Packs because Valve never stripped the code from the original Quake source code?
sweet hl grey my beloved
Sorry, I couldn't help it. Team Furrtress Classic ... I like the old Heavy.