
This took 6 hours to make and I only regret 3 of those hours. SFM + so much editing holy crap



This took 6 hours to make and I only regret 3 of those hours. SFM + so much editing holy crap
You know its bad when you run out of pills
Attention scientists and/or rebels! We're in the process of preparing a video in which we interview the development crew behind the recently announced Nvidia RTX Remix community project called "Half-Life 2: RTX"! (Aka @hl2rtx) For this interview we want to collect some questions from the community. So if you think you got any good questions for this development team that you'd like to see answered in the upcoming video then please leave them as a comment on this very post right here! Then our t…
🔨 The SOURCE Subcommunity is RELEASED! All Source Engine related posts are welcomed here! Grab your hammer and start nail- I mean mapping. It's time to share your Source mapping moments and mods (and memes) with other info_player_start. You can also help/make and find useful playthroughs and tutorials. The subcommunity has been brought to you by the Source mapping enthusiast @tabajara77!👏
mood.
'What if we kissed at Counter-Strike: Condition Zero banana cafe?'
info_player_start welcomes you to the Source community
RIP
As you folks know we are working on a Blue Shift fan sequel called Half-Life: Beating Quota, but right now, Barney needs YOU to help continue his story. We need: A level designer that will work on the maps. Working on maps with blockout/artpass. A programmer who has experience with coding in Source. Able to code custom NPC's, weapons, hud elements ETC. You can contact us on Discord(jaek2363), make sure to show off a portfolio of work you've done. (Poster by @siwnares)