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This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do:

-Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option to use the Steam Deck interface (Recently, Doom 1+2 uses the option to use 1990s UI);

-Fix the LDR that doesn't exist in some stages of HL2 (Only the mods that fixed this);

-Correct/Update CSS, DODS, TF2, GMOD, Portal 1+2 and L4D 1+2 so that we will have the same treatment as HL2;

-Update SFM to Source 2 (So that SFM would be updated and free, while VALVe's own games would have their own version of SFM), while the old SFM would be ported to TF2 (I was inspired by the idea from Half-Life Alyx, where there is the option to use S2FM and Hammer 5), TF2 having SFM within it is really cool as it is the same quality as SFM from 2012, but updated and modernized, I would be inspired by Blender and Maya 3D (I would do the same thing with HL2, DODS, Portal 1+2, CSS etc);

-Hammer 4 would receive an update for map creation;

-And also a documentary about HL2 as it revolutionized gaming better than HL1;

It would be an update focused on Source Engine/Half-Life 2 Legacy (While last year it was HL1);

What did you think? Agree or Disagree? If you were Lord Gaben, would you update as I said above or do it your way?
This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do:

-Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option to use the Steam Deck interface (Recently, Doom 1+2 uses the option to use 1990s UI);

-Fix the LDR that doesn't exist in some stages of HL2 (Only the mods that fixed this);

-Correct/Update CSS, DODS, TF2, GMOD, Portal 1+2 and L4D 1+2 so that we will have the same treatment as HL2;

-Update SFM to Source 2 (So that SFM would be updated and free, while VALVe's own games would have their own version of SFM), while the old SFM would be ported to TF2 (I was inspired by the idea from Half-Life Alyx, where there is the option to use S2FM and Hammer 5), TF2 having SFM within it is really cool as it is the same quality as SFM from 2012, but updated and modernized, I would be inspired by Blender and Maya 3D (I would do the same thing with HL2, DODS, Portal 1+2, CSS etc);

-Hammer 4 would receive an update for map creation;

-And also a documentary about HL2 as it revolutionized gaming better than HL1;

It would be an update focused on Source Engine/Half-Life 2 Legacy (While last year it was HL1);

What did you think? Agree or Disagree? If you were Lord Gaben, would you update as I said above or do it your way?
This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do:

-Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option to use the Steam Deck interface (Recently, Doom 1+2 uses the option to use 1990s UI);

-Fix the LDR that doesn't exist in some stages of HL2 (Only the mods that fixed this);

-Correct/Update CSS, DODS, TF2, GMOD, Portal 1+2 and L4D 1+2 so that we will have the same treatment as HL2;

-Update SFM to Source 2 (So that SFM would be updated and free, while VALVe's own games would have their own version of SFM), while the old SFM would be ported to TF2 (I was inspired by the idea from Half-Life Alyx, where there is the option to use S2FM and Hammer 5), TF2 having SFM within it is really cool as it is the same quality as SFM from 2012, but updated and modernized, I would be inspired by Blender and Maya 3D (I would do the same thing with HL2, DODS, Portal 1+2, CSS etc);

-Hammer 4 would receive an update for map creation;

-And also a documentary about HL2 as it revolutionized gaming better than HL1;

It would be an update focused on Source Engine/Half-Life 2 Legacy (While last year it was HL1);

What did you think? Agree or Disagree? If you were Lord Gaben, would you update as I said above or do it your way?
This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do:

-Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option to use the Steam Deck interface (Recently, Doom 1+2 uses the option to use 1990s UI);

-Fix the LDR that doesn't exist in some stages of HL2 (Only the mods that fixed this);

-Correct/Update CSS, DODS, TF2, GMOD, Portal 1+2 and L4D 1+2 so that we will have the same treatment as HL2;

-Update SFM to Source 2 (So that SFM would be updated and free, while VALVe's own games would have their own version of SFM), while the old SFM would be ported to TF2 (I was inspired by the idea from Half-Life Alyx, where there is the option to use S2FM and Hammer 5), TF2 having SFM within it is really cool as it is the same quality as SFM from 2012, but updated and modernized, I would be inspired by Blender and Maya 3D (I would do the same thing with HL2, DODS, Portal 1+2, CSS etc);

-Hammer 4 would receive an update for map creation;

-And also a documentary about HL2 as it revolutionized gaming better than HL1;

It would be an update focused on Source Engine/Half-Life 2 Legacy (While last year it was HL1);

What did you think? Agree or Disagree? If you were Lord Gaben, would you update as I said above or do it your way?

This year marks 20 years of Half-Life 2 and the Source Engine! I believe that VALVe will do a 20th anniversary update of HL2 as well as the 25th anniversary update of HL1. If I were the Boss of VALVe (Like Lord Gaben), I wouldn't repeat the same thing as the 25th anniversary update of HL. Not that I would do it or think it's bad, I would do it better, like instead of focusing on HL1, for HL2 I would do: -Fix UI Bugs and UI adapted to 16K (Because there is a 16K TV) for the menu and the option to use the Steam Deck interface (Recently, Doom 1+2 uses the option to use 1990s UI); -Fix the LDR that doesn't exist in some stages of HL2 (Only the mods that fixed this); -Correct/Update CSS, DODS, TF2, GMOD, Portal 1+2 and L4D 1+2 so that we will have the same treatment as HL2; -Update SFM to Source 2 (So that SFM would be updated and free, while VALVe's own games would have their own version of SFM), while the old SFM would be ported to TF2 (I was inspired by the idea from Half-Life Alyx, where there is the option to use S2FM and Hammer 5), TF2 having SFM within it is really cool as it is the same quality as SFM from 2012, but updated and modernized, I would be inspired by Blender and Maya 3D (I would do the same thing with HL2, DODS, Portal 1+2, CSS etc); -Hammer 4 would receive an update for map creation; -And also a documentary about HL2 as it revolutionized gaming better than HL1; It would be an update focused on Source Engine/Half-Life 2 Legacy (While last year it was HL1); What did you think? Agree or Disagree? If you were Lord Gaben, would you update as I said above or do it your way?

Salithin
Salithin
Aug 17

all i want for hl2's birthday is my two front teeth

Hickory
Hickory
Aug 16

The only thing I really want for Half-Life 2 is Steam workshop support. Valve has a lot of titles that would benefit a lot from an official place to download maps and a simple menu option to load into them. Half-Life and Half-Life 2 are some of the most modded games of all time with some of the most beloved unofficial campaigns ever made, and it's criminal that if you want to play a Half-Life 2 mod without going to an external site you have to load it in Garry's Mod.

CJAIME01345

I'm also hoping for a possible Steam Workshop update for HL1+2. Even HLA has a Steam Workshop, even though HLA is revolutionary for VR, it doesn't make sense to ignore the previous classics. For HL1, I wanted CC Subtitles and Workshop; For HL2, Steam Workshop.

607i
607i
Aug 26

I also believe that something will happen this fall. Otherwise, I will stop believing. Or I will move into the category of "I would like to believe"

KleerAsDay

I like where your head is at, but I really don't think we should get our hopes up. Back in 2018, when Half-Life 1 became 20, VALVe didn't even make a tweet about it. It's still possible though, and VALVe really set up everyone's expectations with HL1's 25th, so it's really on them if we're all disappointed at the lack of update.

CJAIME01345

OK I understand!

CJAIME01345

OK, that's because I'm thinking of something consecutive, a theory that this may or may not happen, like: 2023: Half-Life 25 Years 2024: Half-Life 2 20 Years 2025: Half-Life Alyx 5 Years 2026: The release of Half-Life 3 to complete a trilogy of major updates to prepare us for Half-Life 3, which promises the conclusion of the Half-Life saga and the end of Gordon's journey as a hero!