Update on that enhancement project I posted about before: I've done some more of the groups and also have been working on the main characters, Odessa is the furthest ahead in terms of enhancement, Grigori was a bit of an annoyance and his clothes will probably be the hardest part of this mod. gamebanana.com/wips/84860
Remade a reskin from a couple months back, it was a little low quality for what I was wanting and didnt look too much like Owen so I went and did it again, really like the new look now.
So there's this one lost map from way back in Valve's involvement with the Team Fortress series, Lobotomy. It was meant to release with Valve's Team Fortress but neither it or the map ever came out, it had some Control Point-esque gamemode where both teams tried to destroy the other base's reactor, first by destroying the two security terminals locking them away from it. But also the team that held the base could repair those terminals to buy more time for their side to destroy the other sides r…
I was holding off on posting the last three of Group 01 for no real reason so I'm posting them now. Male 09 and Male 06 have had me do the most work out of this whole thing so far. Male 06 the absolute most as his retail version actually has his eyes misaligned so they go a bit above where they should be, so I had to correct that but weird modelling for his head causes this spiked eyelash looking thing to show up on his left eye. Male 09 was the second hardest to work on, the upscaling didnt …
A couple more of Group 01 have been HD-ified (actually these guys except for Male05 were done by the first post but I couldn't fit them in) Not alot to say other than Male 05 took alot more manual work than the rest (except for Male 06 but we'll get to him when the Group 01 is complete)
So I'm working on a character enhancement mod for HL2, I know a couple of these exist already but they've all got little things that just put me off of them. I made these by mixing multiple upscales at different settings and also bringing parts of the Leak facemap back in (Like ears and lips). Theres also more manual adjustments (seen most on Male 01 and Male 04) where an upscale just doesn't work. Alongside just enhancing the faces that exist I'm also adding more. The bloody versions of the …
So, I was looking through the HL2 textures for no real reason and I was looking at this decal and I saw the poster of this character at the bottom right. Anyone know if thats an actual character from some piece of media or is it just a random thing made for the decal? (Is this the right community to post this in? I mean its a texture from Half-Life 2 but is it related enough? If its like not meant to be here I'll repost it as not part of any community cause outside of this it doesn't fit anywh…
Saw other people making these snapchat Half-Life things so I decided to make one I guess, haven't done posing stuff all that recently Pretty sure I put this in the right category.
I saw the two posts on the Half-Life Project Beta forum from Dermoker and Maximos Ve on making maps for the Half-Life alpha so I got it set up using Maxismos' guide and got this little thing done, works pretty well when its all set up. These are the posts I used to get things working: hl2-beta.ru/index.php?topic=2949… hl2-beta.ru/index.php?topic=2962…
So did anyone play around with that Terror-Strike leak from yesterday? Was pretty fun ngl but it just crashes a whole lot (either with semi-high bot counts or playing with other people). Managed to get a couple rounds with bots. Credit to Mike Booth and Turtle Rock Studios (Who originally made the mod, this version is patched a bit) and epicplayer40 (Who added the map you see in the screenshot and some new sounds)