The E

The E

@realthee
Joined 9 Oct 2023
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The Combine Empire - Wasteland Specialist Units

The Combine Synth Sniper is a precise and powerful Combine Synth Unit, with excellent marksmanship and capable of detecting multiple targets from meters away

The Combine Barnacle Sweeper is tasked for detecting any motion activity of the Sand Barnacle, a Xenian Creature that lurks underneath the sands of the Wastelands

The Combine Vort Capture is tasked for locating and capturing any Vortigaunts that reside in the Wastelands and to extract their energy for numerous Combine Installations in the Wastelands

The Combine Empire - Wasteland Specialist Units The Combine Synth Sniper is a precise and powerful Combine Synth Unit, with excellent marksmanship and capable of detecting multiple targets from meters away The Combine Barnacle Sweeper is tasked for detecting any motion activity of the Sand Barnacle, a Xenian Creature that lurks underneath the sands of the Wastelands The Combine Vort Capture is tasked for locating and capturing any Vortigaunts that reside in the Wastelands and to extract their…

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Antonov was truly a marvel. Here are my favorite HL2 beta concept arts from him. I really like that old citadel design, it looks so simple at a first glance, yet when you look at it deeply, it's so intricate. On the other pictures, you can see metrocops rushing, in high alert, they are coming from, a big door, really makes you wonder, what is behind that door, where are they going? And my favorite is the last image, human architecture torn apart, red sky from so many portals opening up. You can see the smoke coming from a smaller building, and you can see really well, how the 7-Hour War is going, how powerful the Combine really is, and how the biggest buildings that humanity made, being torn apart in seconds. Rest In Peace.
Antonov was truly a marvel. Here are my favorite HL2 beta concept arts from him. I really like that old citadel design, it looks so simple at a first glance, yet when you look at it deeply, it's so intricate. On the other pictures, you can see metrocops rushing, in high alert, they are coming from, a big door, really makes you wonder, what is behind that door, where are they going? And my favorite is the last image, human architecture torn apart, red sky from so many portals opening up. You can see the smoke coming from a smaller building, and you can see really well, how the 7-Hour War is going, how powerful the Combine really is, and how the biggest buildings that humanity made, being torn apart in seconds. Rest In Peace.
Antonov was truly a marvel. Here are my favorite HL2 beta concept arts from him. I really like that old citadel design, it looks so simple at a first glance, yet when you look at it deeply, it's so intricate. On the other pictures, you can see metrocops rushing, in high alert, they are coming from, a big door, really makes you wonder, what is behind that door, where are they going? And my favorite is the last image, human architecture torn apart, red sky from so many portals opening up. You can see the smoke coming from a smaller building, and you can see really well, how the 7-Hour War is going, how powerful the Combine really is, and how the biggest buildings that humanity made, being torn apart in seconds. Rest In Peace.
Antonov was truly a marvel. Here are my favorite HL2 beta concept arts from him. I really like that old citadel design, it looks so simple at a first glance, yet when you look at it deeply, it's so intricate. On the other pictures, you can see metrocops rushing, in high alert, they are coming from, a big door, really makes you wonder, what is behind that door, where are they going? And my favorite is the last image, human architecture torn apart, red sky from so many portals opening up. You can see the smoke coming from a smaller building, and you can see really well, how the 7-Hour War is going, how powerful the Combine really is, and how the biggest buildings that humanity made, being torn apart in seconds. Rest In Peace.

Antonov was truly a marvel. Here are my favorite HL2 beta concept arts from him. I really like that old citadel design, it looks so simple at a first glance, yet when you look at it deeply, it's so intricate. On the other pictures, you can see metrocops rushing, in high alert, they are coming from, a big door, really makes you wonder, what is behind that door, where are they going? And my favorite is the last image, human architecture torn apart, red sky from so many portals opening up. You can …

Weather Control Station Half Life 2 Beta

In the evening, I decided to relax a little and start modeling the Weather Control station, as it was presented in Half Life 2 Beta. Do not take this project too seriously, as there is a lot of experimentation and creativity in it. At first, it was just a desire to create new wallpapers for my desktop.
Weather Control Station Half Life 2 Beta

In the evening, I decided to relax a little and start modeling the Weather Control station, as it was presented in Half Life 2 Beta. Do not take this project too seriously, as there is a lot of experimentation and creativity in it. At first, it was just a desire to create new wallpapers for my desktop.
Weather Control Station Half Life 2 Beta

In the evening, I decided to relax a little and start modeling the Weather Control station, as it was presented in Half Life 2 Beta. Do not take this project too seriously, as there is a lot of experimentation and creativity in it. At first, it was just a desire to create new wallpapers for my desktop.

Weather Control Station Half Life 2 Beta In the evening, I decided to relax a little and start modeling the Weather Control station, as it was presented in Half Life 2 Beta. Do not take this project too seriously, as there is a lot of experimentation and creativity in it. At first, it was just a desire to create new wallpapers for my desktop.

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