AgrimarJul 25, 2021Half-LifeModdingHere's what a Half-Life 2: Episode Two map would look like with cascaded shadow mapping possible via Chaos engine, a fork of the CS:GO branch of Source.17112010
WerruJul 24, 2021Half-LifeModdingI was messing around with Source Shader Editor, and I think I've come up with the most AESTHETIC version of Half-Life 2.