what if half life 2 was on the ds (idk if this fits to fan art and ik this sucks)
some more of my old works 1.Mountain 2.Swamp 3.Generator
I've always been a fan of that Half-Life 2 water hazard title screen. As a kid, something about it resonated with me. I've been working on this ambience remake for around a week. It was a pretty straight-forward process. Early on, I knew I wanted it to be a bit more green. I also expanded the horizon and moved City 17 and the citadel to that side of the "map" for composition reasons. It was all made and rendered using the original Source Filmmaker, where I scenebuilt the entire environment in a …
This isn't much but I wanted to share these quite beautiful pictures of this area in Residue Processing. Click to enlarge.
Far from home I think this is my best artwork :)
Some hl2 poster series i made year ago 1. Dawn 2. Other side (or how one man likes to call it "Factorio polution") 3. Death in city
Some of my SFM renders, all the environments are scenebuilt in an empty void using dozens of props from all over the place.
Funny fact. In bootcamp you can open Shepard's locker chest. Discovered about 5 minutes ago :)