me and @WlodekM when the #ShiftingTheBar kicks in (my ssd is broken and i cant open blue shift my beloved on windows 7)
#halfquake sunrize running on an old "i-Buddie" netbook! video about sooner or later on youtube! btw sorry for the gorilla-style footage lmao
ok so sad news, i have bought an rPi recently, but i had issues installing steam on it, as it is an x86 program. stupid me. and i sadly cant host using some kind of website or smth, as im kinda low on money myself btw, i'll finish + post that map i was working on for the server if this message gets ten houndeye emojis >)
hey! another one of those, i took a break from my meme game and i'm working on a sven co-op server that looks just like the alpha half-life we've seen years before. also, in great timing too, i started this idea somewhere in the end of october but i would name this november the half-life alpha month honestly, considering that absolute zero returns from the dead, and dario casali is even making commentaries on half-life. i'll try to start hosting it in the end of this month, maybe a bit later, as…
chroma empire monkey crying about #supracow 🗿
#supracow lore time! [3/3] Just a list of the endings and the games that come after SC2: The normal ending / cow died: Nothing happens, the resonance cascade still happens😭 The "nuke" ending: So in a chapter of SC2, you can launch a whole nuke by just pressing a button in right in front of it. When you press it, BM will go boom-boom in 5 minutes. You can escape it of course, there's even HL:BS references, but it doesn't matters to the lore if the Cow dies or not. G-Man still wants to make contact with Earth, so he buys out Commodore International, in hopes of "improving his teleportation technology", or in other words, to cause the resonance cascade. Bessie, a cow that was created as a random side-project at CI, and awoken by the B-Man to stop G-Man's stoobid plans. Then y'know, you fight G-Man and stuff, the end. THE GOOD ENDING (basically the canon one in my opinion): Black Mesa sees a lot of potential in Supra Cow, so they begun experimenting on animals, which attracted so many inv…
#supracow lore time! [2/3] I'll skip the SC0: Journey's begin, because it's not even in development yet. Supra Cow 1: In Supra Cow 1, after succesfully escaping BM, the cow runs as fast as it can, encountering some random boxes, and even... trampolines? I don't know, ask Gabe- wait, that's my game! Uh... anyways, the cow breaks B-Man's (Box-Man for short) son, so he punishes the Cow and stuff, but then he realizes that the cow could cancel all of the stuff that happened, including the resonance cascade, so he sends the cow to 1995 Black Mesa, in which the events of SC2 happen. I'll skip the whole SC2 lore or gameplay for you too, because it's only in development, and a really slow one. But SC2 has multiple endings that have their own branches of games, and endings that have branches of games, and endin- you got the idea.
#supracow lore time! [1/3] So this is a summary of the whole Supra Cow lore, which is basically the same as Half-Life, but with a few differences, and well... Supra Cow games. Basically, if Valve never will release HL3 (which they'll probably won't), you always will have Supra Cow. (which basically makes HL2 non-canon in some endings) Prologue: In 1952, Black Mesa was found between scientific communities as a secret research facility that explores teleporting. Aperture Fixtures was created in 1954 by Cave Johnson (the stupidest person on the world), and got lots of money, a whole military contract by just selling shower curtains. Then, Cave got erection for money, so he buys a whole salt mine and begins to "do science at all costs" and steals everything from BM (reminder, the sc lore is different, i wouldn't tell it y'all this if it was the same) Now "Aperture Science" buys so many scientists, that they literally create the portal gun in 1958. But unlike AS, BM still explored the hosti…
Hi everyone! I'm Barney86, and I'm making a fan-game franchise for Half-Life called "Supra Cow"... yeah, it's just a funny fan-game for Half-Life that explores the Half-Life lore from a different angle with many-many changes. Me and my team are currently making the sequel for it, in which you play as the cow in 1995... it's unfinished, but when it will release, I'll message y'all! Thanks, Barney86.