[S2FM] [15.ai] Part I: Interrogation So this is a “remaster” of a video I made in 2021, I’m making a trilogy out of these and I wanted to update the visuals to match the overall aesthetic I wanted to go for with the next two videos. Hopefully it worked out, enjoy!
1
What it feels like working on my map.
5
5
5
1
1
It's 2022, and I'm working on an addon manager for goldsrc... because why not? While Half-Life has had addon support in the form of the valve_addon folder, it's still problematic as all your custom stuff gets mixed into one big vat of addon soup. What if you can compartmentalize your different addons, and enable/disable them without hunting for every file? As it turns out, Steam Half-Life still supports pak files even when it says otherwise! That's the paradigm this program will be taking. Al…
(Edited)
4
2
For context, my game Half-Life: Loop (which is being developed using Unity) supports custom BSP maps.