Vandoorea

Vandoorea

@vandoorea
Joined 11 Jun 2021
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TEAM FORTRESS 2 IS COMING TO BRAZIL FOR SOME DEADLY BRAZILIUM!

An enormous community project, made by a group of more than 70 members and directed by the creator of cp_Salvador and koth_Valor, Tropic Crisis brings you brand new community maps themed around South America and a new taunt Juggle Jockey. My big Brazilian friend Hoppkins has been working really hard and directing this project over the past months requires YOUR help now by voting the workshop submissions, which you can check out in their official website here: https://tropic-crisis.tf2maps.net/

Be sure to also watch the trailer and read the video description for more info: https://www.youtube.com/watch?v=g6zFuo8L6pU

TEAM FORTRESS 2 IS COMING TO BRAZIL FOR SOME DEADLY BRAZILIUM! An enormous community project, made by a group of more than 70 members and directed by the creator of cp_Salvador and koth_Valor, Tropic Crisis brings you brand new community maps themed around South America and a new taunt Juggle Jockey. My big Brazilian friend Hoppkins has been working really hard and directing this project over the past months requires YOUR help now by voting the workshop submissions, which you can check out in t…

(Edited)
heavypog12
tf213
Before The Seven Hour War...

After Gordon spoke to G-MAN, on Xen, at the end of Half-Life, he would have a "vision" of a huge portal / wormhole and can see the Earth and its cities ; The future direction of the Xen creatures... He stays there, standing, knowing that there is nothing he can do. - "A Battle You Have No Chance Of Winning"

PS: In the lower left and right, we can see that the "cities" merge with the rocks of Xen. A vision provoked by the G-Man.
 #CommunityCreations 




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !
Before The Seven Hour War...

After Gordon spoke to G-MAN, on Xen, at the end of Half-Life, he would have a "vision" of a huge portal / wormhole and can see the Earth and its cities ; The future direction of the Xen creatures... He stays there, standing, knowing that there is nothing he can do. - "A Battle You Have No Chance Of Winning"

PS: In the lower left and right, we can see that the "cities" merge with the rocks of Xen. A vision provoked by the G-Man.
 #CommunityCreations 




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !
Before The Seven Hour War...

After Gordon spoke to G-MAN, on Xen, at the end of Half-Life, he would have a "vision" of a huge portal / wormhole and can see the Earth and its cities ; The future direction of the Xen creatures... He stays there, standing, knowing that there is nothing he can do. - "A Battle You Have No Chance Of Winning"

PS: In the lower left and right, we can see that the "cities" merge with the rocks of Xen. A vision provoked by the G-Man.
 #CommunityCreations 




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !
Before The Seven Hour War...

After Gordon spoke to G-MAN, on Xen, at the end of Half-Life, he would have a "vision" of a huge portal / wormhole and can see the Earth and its cities ; The future direction of the Xen creatures... He stays there, standing, knowing that there is nothing he can do. - "A Battle You Have No Chance Of Winning"

PS: In the lower left and right, we can see that the "cities" merge with the rocks of Xen. A vision provoked by the G-Man.
 #CommunityCreations 




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !

Before The Seven Hour War... After Gordon spoke to G-MAN, on Xen, at the end of Half-Life, he would have a "vision" of a huge portal / wormhole and can see the Earth and its cities ; The future direction of the Xen creatures... He stays there, standing, knowing that there is nothing he can do. - "A Battle You Have No Chance Of Winning" PS: In the lower left and right, we can see that the "cities" merge with the rocks of Xen. A vision provoked by the G-Man. #CommunityCreations Like always…

(Edited)
alyxpog15
combine11
xencrystal13
"Left Alone"

Trying some environment study about City 17 ruins.




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !
"Left Alone"

Trying some environment study about City 17 ruins.




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !
"Left Alone"

Trying some environment study about City 17 ruins.




Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !

"Left Alone" Trying some environment study about City 17 ruins. Like always photobashing, matepainting, digitalpainting and of course some assets are from Half-Life games !

(Edited)
city1713
combine11
Welcome. Welcome to City 17...




Hand-drawn, colorized with posca, then photobashed textures, including a few found via MJ (letters and "logo" texture on the jacket) and some are from my old arts

Welcome. Welcome to City 17... Hand-drawn, colorized with posca, then photobashed textures, including a few found via MJ (letters and "logo" texture on the jacket) and some are from my old arts

(Edited)
gaben22
lambda17
gordonhappy16
combine9
hl26
I would like to give a thanks @skwallie for making those beautiful concept arts for the "Through The City" mod. A work like this can help a lot modeller to make a better looking models and also give a better imagination to idea we have
I would like to give a thanks @skwallie for making those beautiful concept arts for the "Through The City" mod. A work like this can help a lot modeller to make a better looking models and also give a better imagination to idea we have
I would like to give a thanks @skwallie for making those beautiful concept arts for the "Through The City" mod. A work like this can help a lot modeller to make a better looking models and also give a better imagination to idea we have

I would like to give a thanks @skwallie for making those beautiful concept arts for the "Through The City" mod. A work like this can help a lot modeller to make a better looking models and also give a better imagination to idea we have