
Remember when Garry's Mod came out in 1999 for HL1? I do!




I make gmod stuff. I think I exist.
Remember when Garry's Mod came out in 1999 for HL1? I do!
Tell me the most useless fact about Half-Life you know. This can be about the lore, the games themselves, the development, etc
Bad Cop be like (Yes I made him blue because he was blue in EZ1 and he's too cool to be a generic red elite)
"What are you waiting for?! Get that PCV on and get it fully charged!" WIP for my newest HL1 GMod map, taking place at an HECU base.
In GM_HL1_Lily_SectorK_PD, you briefly teleport to this HL1-ized Borealis. It was based off an Epistle 3 animation you sadly cannot find anymore.
One of my friends believes Half-Life 2 would've been a better game if you had Barney by your side instead of Alyx. Do you agree with him?
This happened to me in 2013 and this was the screenshot I took. I could never replicate it. Dunno what category to put it in since it's not a meme nor the result of modding, so I'm putting it in lore.
Alright hear me out, it's theory time. The reason there are no gonomes (the super zombies from Opposing Force) in Half-Life 2 is because the Combine genetically modified headcrabs to not get that far into mutation. Why would they do this? So that any zombies the headcrabs make can be easily dealt with if need be. Imagine if a shelling went wrong and suddenly there's gonomes everywhere. By the way, this is not a discussion about the canonicity of Opposing Force. I personally consider it canon, but that's not the point of this theory. Plus it's not fun to just say "OPFOR isn't canon."
People always shit talk On a Rail and Xen. But no one ever talks about the actual worst chapter in HL1, Residue Processing. Easy to get ass backwards lost in and practically no reward for doing so.