Drone with a screen now. WIP
![Anyone else?](https://media.cdn.community.lambdageneration.com/media-images/1699199256865lCGBDDbBWCTDmCgB.jpg?size=normal)
Anyone else?
![crowbar](https://media.cdn.community.lambdageneration.com/emojis/hl-crowbar.png?size=normal)
![alyx](https://media.cdn.community.lambdageneration.com/emojis/alyx.png?size=normal)
![alyxpog](https://media.cdn.community.lambdageneration.com/emojis/alyxpog.png?size=normal)
![alyxgun](https://media.cdn.community.lambdageneration.com/emojis/alyxgun.png?size=normal)
![My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on.
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3088973190](https://media.cdn.community.lambdageneration.com/media-images/1700505507271BXppCDEBJWBeB6OB.png?size=normal)
![My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on.
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3088973190](https://media.cdn.community.lambdageneration.com/media-images/1700505507271dCdTpBbfC-DOCNC4.png?size=normal)
![My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on.
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3088973190](https://media.cdn.community.lambdageneration.com/media-images/1700505507272DIC1DjDVDdCtCDaA.png?size=normal)
![My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on.
Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3088973190](https://media.cdn.community.lambdageneration.com/media-images/1700505507272DcKBVBcDqDJB-DGD.png?size=normal)
My map bhop_arcturus for CS 2. Originally made in 2018 for CSGO, I have ported it to CS2 using all new Source2 Hammer and here's the result. Did some minor changes, many bugfixes and so on. Workshop link: steamcommunity.com/sharedfiles/f…
(Edited)
![Diffusion mod for Half-Life](https://media.cdn.community.lambdageneration.com/media-link-thumbs/1700992192322JBiCGDRBafxlCbDk.jpg?size=large)
Diffusion mod for Half-Life
moddb.com
Just posted the end of the year update regarding my mod Diffusion, go read it :3
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
![Great we are in Xen, but how to back in Earth now ?](https://media.cdn.community.lambdageneration.com/media-images/1698080846022YCaChDdBWBsBl3B5.png?size=normal)
Great we are in Xen, but how to back in Earth now ?
(Edited)
![xencrystal](https://media.cdn.community.lambdageneration.com/emojis/xencrystal.png?size=normal)
![](https://media.cdn.community.lambdageneration.com/media-images/1697147795639DfPB4CwCoCQDNDRD.png?size=normal)
![gmanhl1](https://media.cdn.community.lambdageneration.com/emojis/gmanhl1.png?size=normal)
![gmanlol](https://media.cdn.community.lambdageneration.com/emojis/gmanlol.png?size=normal)
![gord](https://media.cdn.community.lambdageneration.com/emojis/hl-gord.png?size=normal)
![](https://media.cdn.community.lambdageneration.com/media-images/1697138428905qCoWDSCNCalCLDSB.png?size=normal)
![newspaper](https://media.cdn.community.lambdageneration.com/emojis/newspaper.png?size=normal)
![Not much new to show, improved some places (changed a few models/textures). The last screenshot is from chapter 4 where I finally get to utilize the interior mapping.](https://media.cdn.community.lambdageneration.com/media-images/1685482296064BWtCvBYCVDUJCa6D.png?size=normal)
![Not much new to show, improved some places (changed a few models/textures). The last screenshot is from chapter 4 where I finally get to utilize the interior mapping.](https://media.cdn.community.lambdageneration.com/media-images/1685482296064DnB2C4DNCisC0CCc.png?size=normal)
![Not much new to show, improved some places (changed a few models/textures). The last screenshot is from chapter 4 where I finally get to utilize the interior mapping.](https://media.cdn.community.lambdageneration.com/media-images/1685482296064BfCwgBiBxDJBtDSD.png?size=normal)
Not much new to show, improved some places (changed a few models/textures). The last screenshot is from chapter 4 where I finally get to utilize the interior mapping.
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
![baf](https://media.cdn.community.lambdageneration.com/emojis/baf.png?size=normal)
![Condition Zero civilian variations
moddb.com/mods/diffusion](https://media.cdn.community.lambdageneration.com/media-images/1688030484226SBcCyB-DhCiCCCiD.jpg?size=normal)
Condition Zero civilian variations moddb.com/mods/diffusion
(Edited by Moderator)
![otissphere](https://media.cdn.community.lambdageneration.com/emojis/goldsrc-otissphere.png?size=normal)
![Chapter 4 WIP (Xash engine)](https://media.cdn.community.lambdageneration.com/media-images/1689714988936DqDcCNDzBnBDZMBG.jpg?size=normal)
Chapter 4 WIP (Xash engine)
(Edited)
![stahp](https://media.cdn.community.lambdageneration.com/emojis/stahp.png?size=normal)
![worldcraft](https://media.cdn.community.lambdageneration.com/emojis/goldsrc-worldcraft.png?size=normal)