dieyoubloodsucker.wav

dieyoubloodsucker.wav

@dieyoubloodsuckerwav

coubter strinke.

Joined 21 Apr 2022
New Mex. Black Mesa
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Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
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A lot of progress that we make with the accurate Gordon model, with Komegatze, THG, Dakashi and myself. Is almoust finish (and yes, our boy have long hair)
A lot of progress that we make with the accurate Gordon model, with Komegatze, THG, Dakashi and myself. Is almoust finish (and yes, our boy have long hair)
A lot of progress that we make with the accurate Gordon model, with Komegatze, THG, Dakashi and myself. Is almoust finish (and yes, our boy have long hair)
A lot of progress that we make with the accurate Gordon model, with Komegatze, THG, Dakashi and myself. Is almoust finish (and yes, our boy have long hair)

A lot of progress that we make with the accurate Gordon model, with Komegatze, THG, Dakashi and myself. Is almoust finish (and yes, our boy have long hair)

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An inconsistency I found in the maps "d1_town_05" and "d2_coast_01"
...I won't sleep today because of this... thanks Valve...
An inconsistency I found in the maps "d1_town_05" and "d2_coast_01"
...I won't sleep today because of this... thanks Valve...

An inconsistency I found in the maps "d1_town_05" and "d2_coast_01" ...I won't sleep today because of this... thanks Valve...

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Valve level designer Dario Casali has shared a retrospective developer commentary of his time working on the original Half-Life, ahead of the game’s 25th anniversary

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NEW VIDEO ON THE CHANNEL! Recently, the team behind Half-Life: Absolute Zero (A mod that ceased development in late 2020) have announced that they're working on the project again! In this video I go over what exactly they have been talking about in their latest update article. Enjoy!

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