List of essential Source modding tools for creating SFM addons. github.com/Gira-X/VMT-Editor - Basic vmt editor that comes with a VTF batch script and more, very useful. steamreview.org/BlenderSourceToo… - Blender addon that converts your models to Valve SMD and DMX files and vice versa. github.com/REDxEYE/SourceIO - Blender addon that also converts models to SMD and DMX files. steamcommunity.com/groups/Crowba… - Multipurpose tool you should already have, includes model decompiler/compiler, model viewer, packer, etc. nemstools.github.io/pages/GCFSca… - OPTIONAL Opens VPK and GCF files found in other Source 1 games wunderboy.org/valve-hl2source-sd… - OPTIONAL Allows you to view VTF file thumbnails without VTFEdit cdn.discordapp.com/attachments/6… - basic .qc file to use as a reference.
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Some Little Nightmares scenes I'm working on.
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SFM Lighting Tip: Wanting to give your shadows a nice warm edge? Try the double sun trick! Duplicate your light, give it a deeper color, larger radius, and slightly dim it and presto, nice warm edge! Works in both Source 1 & 2
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big ol dump pretty old stuff by now
Far from home I think this is my best artwork :)
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dump2 2021
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dump1 from these past few months
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Some of my SFM renders, all the environments are scenebuilt in an empty void using dozens of props from all over the place.
(Edited)
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old thing
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"THE VAULT"
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