Some of my SFM renders, all the environments are scenebuilt in an empty void using dozens of props from all over the place.
Some of my latest Source Filmmaker renders. All the environments are scenebuilt from scratch in black void. #sfm
Some of the Half Life fan art I did. I especially like the one with the apartments, since it was done before hl alyx came out, and I had to figure out how to modernize Half Life 2 apartments. All scenebuilt and rendered in Source Filmmaker .
Remake of a Half Life like scenery in UE
"The Ultimate Scenebuilding Course" is a guide that covers the entire process of scenebuilding, everything from placing props in the empty void all over to rendering and then editing your final picture. docs.google.com/document/d/1wSwS…
Saxxy Awards are back ! More information coming November the 1st.
"3650 Days Later" First render of the year ! Scenebuilt and rendered in a huge empty void in the original sfm. #sfm
I've always been a fan of that Half-Life 2 water hazard title screen. As a kid, something about it resonated with me. I've been working on this ambience remake for around a week. It was a pretty straight-forward process. Early on, I knew I wanted it to be a bit more green. I also expanded the horizon and moved City 17 and the citadel to that side of the "map" for composition reasons. It was all made and rendered using the original Source Filmmaker, where I scenebuilt the entire environment in a …
It spawned out of nowhere couple of years ago. Since then, we've been using it to power up our entire town. #sfm
Rave Night Scenebuilt and rendered in the original Source Filmmaker #sfm