I find it Funny, how hard the Female Assassins were pushed in Half-Life's promotional media, only for them to appear in like 2 levels
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I find it Funny, how hard the Female Assassins were pushed in Half-Life's promotional media, only for them to appear in like 2 levels
Interesting fact from Black Mesa: • The developers of Area 51 from Midway Studios Austin were big fans of Half-Life and when creating the game they were entirely inspired by the first part and its branches. They admired the series so much that they decided to keep the main feature of the shotgun, namely the doublet shot. True, unlike Gabe Newell’s team, they decided to visually justify such a gameplay element by adding a second barrel to the shotgun. And although the shotgun is similar to the S…