Dron

Dron

@antdron
Joined 2 Feb 2022
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Two Years
Two Years
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Calling all Deadlock fans! 👁️

Deadlock is coming to LambdaGeneration, and we want the community to help us make it a reality.

We're looking for Deadlock fans who'd love to help make, moderate and grow a new subcommunity for the game on LambdaGeneration.com

What this involves:
- Helping to design and shape the Deadlock subcommunity, including it's rules, emotes and appearance.
- Moderating posts and comments in-line with the subcommunity rules and the LambdaGeneration Community Rules (https://community.lambdageneration.com/rules).
- Growing the community by contributing content and spreading the word.

What is expected:
- Be at least 18 years of age 🔞
- Have some experience moderating something (eg. a public Discord server, subreddit or forum)
- Have an account on LambdaGeneration + experience using our website 
- Capacity to check in on the subcommuntiy on daily basis
- Have passion towards online communities, including our own
- Have a mature, sensible and fair attitude all round 

Interested in applying? fill out the application form below 
https://forms.gle/jWQVfLysvnfR6U6e8

Note: You must be over 18 to apply - moderation experience required. 

Those selected will be contacted via the email provided in the form 
The application closes on Thursday, 19 September 7PM - GMT

Are you ready to ride the Deadlock rails?

Calling all Deadlock fans! 👁️ Deadlock is coming to LambdaGeneration, and we want the community to help us make it a reality. We're looking for Deadlock fans who'd love to help make, moderate and grow a new subcommunity for the game on LambdaGeneration.com What this involves: - Helping to design and shape the Deadlock subcommunity, including it's rules, emotes and appearance. - Moderating posts and comments in-line with the subcommunity rules and the LambdaGeneration Community Rules (https:/…

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Grim Realization

i like to believe that the reason why gordon didn't speak during the elevator scene where he meets alyx is because he's having a no-ponytail crisis. clearly the g-man knew that ponytails wouldn't be in style in 20 years time, so he did what had to be done, for the sake of gordon's mission.

Grim Realization i like to believe that the reason why gordon didn't speak during the elevator scene where he meets alyx is because he's having a no-ponytail crisis. clearly the g-man knew that ponytails wouldn't be in style in 20 years time, so he did what had to be done, for the sake of gordon's mission.

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# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.

# New information about Project Capture modification: 1. Modified Pseudo-Compiler Addon The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future. Video demo: youtube.com/watch?v=8KuMs4MYC-g 2. New Models As we dive into the second act of…

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