Post

SOURCE MY BELOVED! It was thanks to this engine that I started mapping back in 2009 in a HL2 modification called Zombie Panic! Source - one of the first Source mods released on Steam officially back in 2008 through Steamworks program along with Synergy and Pirates, Vikings, and Knights.

Here is a Zombie Panic Source map that I developed back in 2012 called Frozenheart and that I'm very proud of it til this day - it was thanks to this one that I managed to work for Tripmine Studios for a period of time. Since then, I've been creating community maps for this multiplayer mod over a decade, people really like most of my work, specially the deathruns ones which I'll show in another post!

Now, my focused shifted to the Half-life 2 universe where I'm learning a lot more with AI scripting, combat placement and level design overall + with all experience I achieved making a bunch of maps in Zombie Panic! 

You can check my current work on Moddb here: https://www.moddb.com/mods/quiet-rehabilitation
SOURCE MY BELOVED! It was thanks to this engine that I started mapping back in 2009 in a HL2 modification called Zombie Panic! Source - one of the first Source mods released on Steam officially back in 2008 through Steamworks program along with Synergy and Pirates, Vikings, and Knights.

Here is a Zombie Panic Source map that I developed back in 2012 called Frozenheart and that I'm very proud of it til this day - it was thanks to this one that I managed to work for Tripmine Studios for a period of time. Since then, I've been creating community maps for this multiplayer mod over a decade, people really like most of my work, specially the deathruns ones which I'll show in another post!

Now, my focused shifted to the Half-life 2 universe where I'm learning a lot more with AI scripting, combat placement and level design overall + with all experience I achieved making a bunch of maps in Zombie Panic! 

You can check my current work on Moddb here: https://www.moddb.com/mods/quiet-rehabilitation
SOURCE MY BELOVED! It was thanks to this engine that I started mapping back in 2009 in a HL2 modification called Zombie Panic! Source - one of the first Source mods released on Steam officially back in 2008 through Steamworks program along with Synergy and Pirates, Vikings, and Knights.

Here is a Zombie Panic Source map that I developed back in 2012 called Frozenheart and that I'm very proud of it til this day - it was thanks to this one that I managed to work for Tripmine Studios for a period of time. Since then, I've been creating community maps for this multiplayer mod over a decade, people really like most of my work, specially the deathruns ones which I'll show in another post!

Now, my focused shifted to the Half-life 2 universe where I'm learning a lot more with AI scripting, combat placement and level design overall + with all experience I achieved making a bunch of maps in Zombie Panic! 

You can check my current work on Moddb here: https://www.moddb.com/mods/quiet-rehabilitation
SOURCE MY BELOVED! It was thanks to this engine that I started mapping back in 2009 in a HL2 modification called Zombie Panic! Source - one of the first Source mods released on Steam officially back in 2008 through Steamworks program along with Synergy and Pirates, Vikings, and Knights.

Here is a Zombie Panic Source map that I developed back in 2012 called Frozenheart and that I'm very proud of it til this day - it was thanks to this one that I managed to work for Tripmine Studios for a period of time. Since then, I've been creating community maps for this multiplayer mod over a decade, people really like most of my work, specially the deathruns ones which I'll show in another post!

Now, my focused shifted to the Half-life 2 universe where I'm learning a lot more with AI scripting, combat placement and level design overall + with all experience I achieved making a bunch of maps in Zombie Panic! 

You can check my current work on Moddb here: https://www.moddb.com/mods/quiet-rehabilitation

SOURCE MY BELOVED! It was thanks to this engine that I started mapping back in 2009 in a HL2 modification called Zombie Panic! Source - one of the first Source mods released on Steam officially back in 2008 through Steamworks program along with Synergy and Pirates, Vikings, and Knights. Here is a Zombie Panic Source map that I developed back in 2012 called Frozenheart and that I'm very proud of it til this day - it was thanks to this one that I managed to work for Tripmine Studios for a period of time. Since then, I've been creating community maps for this multiplayer mod over a decade, people really like most of my work, specially the deathruns ones which I'll show in another post! Now, my focused shifted to the Half-life 2 universe where I'm learning a lot more with AI scripting, combat placement and level design overall + with all experience I achieved making a bunch of maps in Zombie Panic! You can check my current work on Moddb here: moddb.com/mods/quiet-rehabilitat…

(Edited)
brainsmart11
infoplayersmart11
X B L λ H
X B L λ H
Sep 16, 2023

This map looks really nice.

Tabajara
Tabajara
Sep 16, 2023

Thank you Xblah!

Tabajara
Tabajara
Sep 16, 2023

You can also try Zombie Panic Source for free on Steam! store.steampowered.com/app/17500…

Gloveman | Event Streamer

Love the aesthetic. Cant wait for the Prospekt mod

Tabajara
Tabajara
Sep 16, 2023

Thanks!! Been working a lot on it!