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Changelog:

Patch 1.5.5:

Major leg kick rework (Now you can take and kick props like a cannon, ignite props will burn first)

Melee weapon swing lowered damage to explosion props

Fixed combine soldier ragdoll deathpose hit

Fixed combine assassin double dualpistols spawn is some cases

Fixed weapon_physgun animation conflict with inspect and reload in same time

Fixed stutter when shooting Spore Launcher

Cleared early dev files missing definitions

Updated spit drips particles

Updated several gunsounds + cleared soundcache

Adjusted view motion effects

Added transparency effect to currently holding props (off by default, on in over+ preset)

Added spit and blood puddles in realism preset (off by default)

Added death npcs convuls effect (on bu default)

Added takeoff sound when Bunker Gun is detached from surface

Added convars to Disable every HUD element (you can disable healts & ammo or any other individual)

weapon_annabelle returned 7 bullets for player, 2 for npc_monk

Changelog: Patch 1.5.5: Major leg kick rework (Now you can take and kick props like a cannon, ignite props will burn first) Melee weapon swing lowered damage to explosion props Fixed combine soldier ragdoll deathpose hit Fixed combine assassin double dualpistols spawn is some cases Fixed weapon_physgun animation conflict with inspect and reload in same time Fixed stutter when shooting Spore Launcher Cleared early dev files missing definitions Updated spit drips particles Updated several gunsounds + cleared soundcache Adjusted view motion effects Added transparency effect to currently holding props (off by default, on in over+ preset) Added spit and blood puddles in realism preset (off by default) Added death npcs convuls effect (on bu default) Added takeoff sound when Bunker Gun is detached from surface Added convars to Disable every HUD element (you can disable healts & ammo or any other individual) weapon_annabelle returned 7 bullets for player, 2 for npc_monk

crowbar4
gord4
gordonfreeman4
MyDude
MyDude
Jan 15

I'm still hoping for them to add those new locations they talked about and for the Steam release, if that ever happens.

combine
combine
Jan 15

honestly I don't think it will take long for them to release the Steam version

garrysmodfan
garrysmodfan
Dec 22, 2023

Glad there are consistent updates

Mr. Hast
Mr. Hast
Dec 21, 2023

Great !