if you think about it, all the source engine-made games are half life 2 mods
Hi, after a year i've finished a new animation, finally :b, enjoy (read video's desc)
Hi everyone, I'm having this weird lighting bug where flat brush faces are being lit differently under the same light_environment. By playing around with Hammer++'s texture UV settings I've found out that faces are lit evenly if their UV coordinates are all kept the same. However, I'm not interested in having the same UVs for every face, as I want to have rotated textures. Additionally, if I set mat_bumpmap in Garry's Mod's console to 0, the issue is resolved, but then my map looks bleached. A…
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This says a lot about today's society
A walking cycle on Heavy i made yesterday using the Stop motion helper
Hey Vλauce Gordon here. (idk what i just made)
Leaving Lambdas
Bleh, been busy with college still. Have a random WIP I've been working on. Mapper ADHD and rl stuff means I've been jumping around maps until I find something I want to commit to.