Steren

Steren

@steren

I used to level design in 2001-2003. I worked on the following mods: Mobile Infantry and Half Life Parpaing

Joined 9 Jan 2023
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In 2003, for a school project about nuclear power plants, I created an Half Life mod (a few maps, custom textures, skins and sounds). Where the player goes on a guided tour of a nuclear power plant. One particular map that I am proud of is a sliced view of the core. The player can only look around, its XYZ position is controlled by an invisible object moving the player as the narration explains the different parts.
More screenshots at https://tpe.steren.fr/game/screenshots/
Play it online at https://tpe.steren.fr/game/
In 2003, for a school project about nuclear power plants, I created an Half Life mod (a few maps, custom textures, skins and sounds). Where the player goes on a guided tour of a nuclear power plant. One particular map that I am proud of is a sliced view of the core. The player can only look around, its XYZ position is controlled by an invisible object moving the player as the narration explains the different parts.
More screenshots at https://tpe.steren.fr/game/screenshots/
Play it online at https://tpe.steren.fr/game/
In 2003, for a school project about nuclear power plants, I created an Half Life mod (a few maps, custom textures, skins and sounds). Where the player goes on a guided tour of a nuclear power plant. One particular map that I am proud of is a sliced view of the core. The player can only look around, its XYZ position is controlled by an invisible object moving the player as the narration explains the different parts.
More screenshots at https://tpe.steren.fr/game/screenshots/
Play it online at https://tpe.steren.fr/game/
In 2003, for a school project about nuclear power plants, I created an Half Life mod (a few maps, custom textures, skins and sounds). Where the player goes on a guided tour of a nuclear power plant. One particular map that I am proud of is a sliced view of the core. The player can only look around, its XYZ position is controlled by an invisible object moving the player as the narration explains the different parts.
More screenshots at https://tpe.steren.fr/game/screenshots/
Play it online at https://tpe.steren.fr/game/

In 2003, for a school project about nuclear power plants, I created an Half Life mod (a few maps, custom textures, skins and sounds). Where the player goes on a guided tour of a nuclear power plant. One particular map that I am proud of is a sliced view of the core. The player can only look around, its XYZ position is controlled by an invisible object moving the player as the narration explains the different parts. More screenshots at tpe.steren.fr/game/screenshots/ Play it online at htt…

(Edited)
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