Footages from mod "Ionization", based on PrimeXT moddb.com/games/ionization
!["A10 gun, the fist of God"](https://media.cdn.community.lambdageneration.com/media-images/1708974883403CnD9CrCrzDQCdBuC.png?size=normal)
"A10 gun, the fist of God"
![alyxgun](https://media.cdn.community.lambdageneration.com/emojis/alyxgun.png?size=normal)
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
Just some experiments with PhysX engine in PrimeXT :)
![crate](https://media.cdn.community.lambdageneration.com/emojis/crate.png?size=normal)
![SMD Splitter [Goldsource Engine] [Modding Tools]](https://media.cdn.community.lambdageneration.com/media-link-thumbs/1704409069838syDtBydBqjDxBDD4.jpg?size=large)
Another utility for convenient modeling for GoldSrc is here.
![Almost one year ago I wrote an experimental post about compiling HL1 maps on Android TV-box (instead, you can use any Android smartphone too) on my personal website. And I think that may be pretty interesting for you to read or to reproduce my experiment.
https://snmetamorph.github.io/posts/compiling-hl1-maps/](https://media.cdn.community.lambdageneration.com/media-images/1697741410738DTBcBl2DuDjBZBYO.jpg?size=normal)
Almost one year ago I wrote an experimental post about compiling HL1 maps on Android TV-box (instead, you can use any Android smartphone too) on my personal website. And I think that may be pretty interesting for you to read or to reproduce my experiment. snmetamorph.github.io/posts/comp…
![barnpog](https://media.cdn.community.lambdageneration.com/emojis/barnpog.png?size=normal)
![](https://media.cdn.community.lambdageneration.com/media-images/1697138428905qCoWDSCNCalCLDSB.png?size=normal)
![newspaper](https://media.cdn.community.lambdageneration.com/emojis/newspaper.png?size=normal)
![mdl-flip (gFlip analog) [Goldsource Engine] [Modding Tools]](https://media.cdn.community.lambdageneration.com/media-link-thumbs/1680616560731DxDpCLBz-BTdCkCb.jpg?size=large)
Released version 1.2 of mdl-flip, check it for more info!
![pipewrench](https://media.cdn.community.lambdageneration.com/emojis/pipewrench.png?size=normal)
Half-Life: Ray-Traced mod by Sultim, based on Xash3D FWGS engine, was finally released! Watch the trailer: youtube.com/watch?v=LQCZTxzW6A0 Download the mod: github.com/sultim-t/xash-rt/rele…
![gmanlol](https://media.cdn.community.lambdageneration.com/emojis/gmanlol.png?size=normal)
![Running GoldSrc Monitor under Sven Co-op](https://media.cdn.community.lambdageneration.com/media-images/1674167143400DKDmBUaDnB4C8CAC.png?size=normal)
Running GoldSrc Monitor under Sven Co-op