NickyBee

NickyBee

@nicky-bee10

So, Corporal Shephard, we meet at last. I'm animator for Unreal Engine 4 and Source Filmmaker. Average SFM artwork and I'm very addict to half-life opposing force

Joined 14 Aug 2021
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Rundown Industrial Area from Through The City, it's been a bit of time since I showcased some pictures from that part here so there you go!
Rundown Industrial Area from Through The City, it's been a bit of time since I showcased some pictures from that part here so there you go!

Rundown Industrial Area from Through The City, it's been a bit of time since I showcased some pictures from that part here so there you go!

obsolete11
Well well it's been already month isn't it? I didn't finish the introduction map yet but I have a first look of new Canal map for Through The City (with placeholder Xen models)
Well well it's been already month isn't it? I didn't finish the introduction map yet but I have a first look of new Canal map for Through The City (with placeholder Xen models)
Well well it's been already month isn't it? I didn't finish the introduction map yet but I have a first look of new Canal map for Through The City (with placeholder Xen models)
Well well it's been already month isn't it? I didn't finish the introduction map yet but I have a first look of new Canal map for Through The City (with placeholder Xen models)

Well well it's been already month isn't it? I didn't finish the introduction map yet but I have a first look of new Canal map for Through The City (with placeholder Xen models)

obsolete7
Hello There! It's been a while isn't it? For the past multiple months I had some you could say... modding crisis and I kinda did a long break from anything modding related, but now I feel a bit more motivated so I decided to come back and continue to work on Through The City.

Just like I said in the latest article from last summer, I will be focusing on the gameplay (soon) and making new maps that will replace the old ones that had design issues. The first map may not have much gameplay yet, it'll serve as an introduction to the mod (focusing on narration and worldbuilding), but after that, that's when the fun will begin

I'm only showing what I've made so far which it isn't a lot but I'm hopeful that by April the first map will be finished and I will be able to show it in it's full scale.
Hello There! It's been a while isn't it? For the past multiple months I had some you could say... modding crisis and I kinda did a long break from anything modding related, but now I feel a bit more motivated so I decided to come back and continue to work on Through The City.

Just like I said in the latest article from last summer, I will be focusing on the gameplay (soon) and making new maps that will replace the old ones that had design issues. The first map may not have much gameplay yet, it'll serve as an introduction to the mod (focusing on narration and worldbuilding), but after that, that's when the fun will begin

I'm only showing what I've made so far which it isn't a lot but I'm hopeful that by April the first map will be finished and I will be able to show it in it's full scale.
Hello There! It's been a while isn't it? For the past multiple months I had some you could say... modding crisis and I kinda did a long break from anything modding related, but now I feel a bit more motivated so I decided to come back and continue to work on Through The City.

Just like I said in the latest article from last summer, I will be focusing on the gameplay (soon) and making new maps that will replace the old ones that had design issues. The first map may not have much gameplay yet, it'll serve as an introduction to the mod (focusing on narration and worldbuilding), but after that, that's when the fun will begin

I'm only showing what I've made so far which it isn't a lot but I'm hopeful that by April the first map will be finished and I will be able to show it in it's full scale.
Hello There! It's been a while isn't it? For the past multiple months I had some you could say... modding crisis and I kinda did a long break from anything modding related, but now I feel a bit more motivated so I decided to come back and continue to work on Through The City.

Just like I said in the latest article from last summer, I will be focusing on the gameplay (soon) and making new maps that will replace the old ones that had design issues. The first map may not have much gameplay yet, it'll serve as an introduction to the mod (focusing on narration and worldbuilding), but after that, that's when the fun will begin

I'm only showing what I've made so far which it isn't a lot but I'm hopeful that by April the first map will be finished and I will be able to show it in it's full scale.

Hello There! It's been a while isn't it? For the past multiple months I had some you could say... modding crisis and I kinda did a long break from anything modding related, but now I feel a bit more motivated so I decided to come back and continue to work on Through The City. Just like I said in the latest article from last summer, I will be focusing on the gameplay (soon) and making new maps that will replace the old ones that had design issues. The first map may not have much gameplay yet, it…

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My BLU team OCs! I like going with the winter theming for BLU, I haven't gotten around to making the rest of the team though and likely never will.

My BLU team OCs! I like going with the winter theming for BLU, I haven't gotten around to making the rest of the team though and likely never will.

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working on a big drawing atm, so to keep myself sane i went back to finish a drawing that's been in my drafts for a while, just something cute and simple to feed my soul
(lyrics taken from 'Something About You' by Eyedress)

give me a week or two and i'll have something big ready, but don't count on it

working on a big drawing atm, so to keep myself sane i went back to finish a drawing that's been in my drafts for a while, just something cute and simple to feed my soul (lyrics taken from 'Something About You' by Eyedress) give me a week or two and i'll have something big ready, but don't count on it

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Combine Spaceship
Classification: Attack Frigate
Model: L.O.A.P 24 (Light Orbital Attack Platform)
(Just the Halbert Class Destroyer from Halo, with a Combine Photoshop on it)
Combine Spaceship
Classification: Attack Frigate
Model: L.O.A.P 24 (Light Orbital Attack Platform)
(Just the Halbert Class Destroyer from Halo, with a Combine Photoshop on it)

Combine Spaceship Classification: Attack Frigate Model: L.O.A.P 24 (Light Orbital Attack Platform) (Just the Halbert Class Destroyer from Halo, with a Combine Photoshop on it)

(Edited)
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