Well since is been already 4 years after the release of Hunt Down The Freeman, I wanted to see how many people are familiar with the M3SA build. And to my surprise poorly people know about this build. So if you aren't familiar with M3SA build, basically is update redux version of hunt down the freeman that have been worked for already 1 or 2 years by one of the last developer of HDTF with the additional help from three people who are part of the Development now. Since after the release of the …
We're currently looking for the whereabouts for a few mod developers who worked on Wasteland Half-Life and The Wastes. If you know where to possibly contact these people, what other mods they may of worked on, or what their current identities are, please get into contact with us or Vera Visions. Level Designers: Nebuchadnezzar (Author of WL_Fire, aka Wasteland Firefight. Pictured.) ^Apoc^ (maps unknown.) Sound FX: Zingerman (Damien R.) MaSs-MuRDa Phiesope (Taylor) Mord (Klaus Reiter) Addition…
Day eight of Ten Days of Bar Raising - another prop for Maxwell's lab, this time the ammo cylinder from Half-Life! Any useful ammunition is long since plundered, but they're useful for storing other goods around the lab. Today's shout-out - Entropy: Zero - Uprising, a great mod-of-a-mod that builds upon the unique foundation laid by EZ in a great way. Give 'em some love: moddb.com/mods/entropy-zero-upri…
This is the last "weapon" needed to be ported for HDTFC, now I can do the rest of the stuff. Speaking of that should I also port the cut weapons? Just for fun. Oh and yes this is my 100th post
Since you wanted it...
- POST MORTEM- WIP 2
Half-life in Quake 2 rtx