lavashik

lavashik

@lavashik

I'm a dope Portal 2 modder with mad VScript skills, some might even call me a genius in that, lol! I'm also a leader of the "Project Capture" modification :D

lavashik
Joined 12 Apr 2022
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# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.
# New information about Project Capture modification:

1. Modified Pseudo-Compiler Addon
The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future.
Video demo: https://www.youtube.com/watch?v=8KuMs4MYC-g


2. New Models
As we dive into the second act of the modification, we have been busy creating new models. These models include various *types of cubes*, *MobileFaithLeap*, *lasers*, and more. Yes, lasers will be a part of PCapture :d

3. VScripts and Code
In the process of developing PCapture vscripts, my utils module has accumulated numerous useful functions. To make the most of this resource, I'm creating a separate open-source library called PCapture-LIB.
This library will include various features and enhancements, such as quaternions, interpolation functions, smooth animations, enhanced vectors and entities classes, and a comprehensive traceline class.
In the future, I may also add some new and interesting things, hehe.

Stay tuned for upcoming updates, as we may add more exciting features to PCapture in the future!
What's it for now! Sincerely yours, laVashik & CropFactor Team.

# New information about Project Capture modification: 1. Modified Pseudo-Compiler Addon The `Pseudo-Compiler` addon for Hammer Editor has undergone significant changes in our development process. This addon allows the use of non-existent entities called `Pseudo-Entities`. Please note that this addon is currently under development and testing. Its open availability is planned for the future. Video demo: youtube.com/watch?v=8KuMs4MYC-g 2. New Models As we dive into the second act of…

aperture80s12

📢 Introducing MultiPortals - Portals in Any Color for Your Portal 2 Workshop Maps! I just released MultiPortals - a collection of Hammer instances that allows you to use colored portals in your Portal 2 Workshop maps. MultiPortals offers: • Simple setup in Hammer editor! Just pick an instance, set the desired portal parameters and you're good to go! • Support for up to 127 portal pairs with individual settings! • Smooth, dynamic lighting for each colored portal! • Custom "ghost" for each port…

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