LambdaGeneration
JarpPlay

JarpPlay

@jarpplay

3D Designer and Creator of the mod "Half-Life: Java Edition" for Minecraft

Joined 22 Jun 2021
México
26 Posts
33 Followers
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Hello everyone!!! It's been a while since I last uploaded an update, as I decided to take some time to rest mentally, but I'm back :D.... Today I bring you a little progress I've made with the Antlions, although I still have to fix some bugs regarding block collisions. Another thing to mention is that, for the moment, the Antlion can only attack the player, but I plan that this mob, like the Snark, will attack only xenian, humanoid and undead entities. Finally, the Antlion falls under the "Arthr…

It seems that VALVe has been inspired by the discarded Antlion Rollergrub design to redesign the Antlion Spitter. What do you guys think?

It seems that VALVe has been inspired by the discarded Antlion Rollergrub design to redesign the Antlion Spitter. What do you guys think?

What do you guys think about Minecraft Antlions being torn apart just like in HL:A? Do you want me to implement it?
It won't be necessary to specifically shoot the Antlion's legs, it would simply serve as a visual resource to determine the amount of health the entity has left.
Normal poses to the left / Flying poses to the right

What do you guys think about Minecraft Antlions being torn apart just like in HL:A? Do you want me to implement it? It won't be necessary to specifically shoot the Antlion's legs, it would simply serve as a visual resource to determine the amount of health the entity has left. Normal poses to the left / Flying poses to the right

gordonhappy4
lambda3
We just received some computers from Black Mesa Facility to Minecraft. Here is a Green Screen version for you to use it wisely
We just received some computers from Black Mesa Facility to Minecraft. Here is a Green Screen version for you to use it wisely
We just received some computers from Black Mesa Facility to Minecraft. Here is a Green Screen version for you to use it wisely

We just received some computers from Black Mesa Facility to Minecraft. Here is a Green Screen version for you to use it wisely

lambdagen7
blackmesa2
Hello again! There's something I have to announce, but unlike other posts, it's not about a new development, but about how I'm going to "finance" the mod.
Currently we are only 2 people inside the project; me and my friend Jefri Cruz, who is in charge of several textures. But I feel that this project is too ambitious for only 2 people to do all this, plus I've been very inactive lately, since I'm 17 years old and I have responsibilities like my high school homework, my homework, etc.
Due to these reasons, I've been thinking a lot and I feel that I should get more people for the advancement of the mod, but I would like to be able to support those people monetarily. For example, Jefri offered to help me with the textures of the mod, so he is offering me his work for free, but I feel I should compensate him.
So I have 3 options to get money:

1.- Open a Patreon account.

2.- Make commissions on 3D Minecraft designs.

3.- Apply for a 4 months temporary job that a department store near me is offering.

I wanted to know your opinion to know if you would agree with any of the 3 options and thus know which direction to take.
As a final addition, I noticed that there are more people who are also developing their Minecraft mods with the theme of Half-Life, so I was considering the possibility of trying to contact them to form a team and unify our mods into one, although I see it very difficult, as they are developing their mods with the theme of HL2 and HL:A, while I am more focused on HL1 before reaching HL2. Still, if they happen to read this post, I will hope that they can contact me via Twitter so we can agree and see what can be done (for what it's worth, I'm developing the mod with MCreator using procedurals, as I know nothing about programming, another reason why I need help).
Here I end the post, waiting for your opinions on this situation. Thank you very much for reading and getting this far. Have a great day, afternoon or evening!!!!
Hello again! There's something I have to announce, but unlike other posts, it's not about a new development, but about how I'm going to "finance" the mod.
Currently we are only 2 people inside the project; me and my friend Jefri Cruz, who is in charge of several textures. But I feel that this project is too ambitious for only 2 people to do all this, plus I've been very inactive lately, since I'm 17 years old and I have responsibilities like my high school homework, my homework, etc.
Due to these reasons, I've been thinking a lot and I feel that I should get more people for the advancement of the mod, but I would like to be able to support those people monetarily. For example, Jefri offered to help me with the textures of the mod, so he is offering me his work for free, but I feel I should compensate him.
So I have 3 options to get money:

1.- Open a Patreon account.

2.- Make commissions on 3D Minecraft designs.

3.- Apply for a 4 months temporary job that a department store near me is offering.

I wanted to know your opinion to know if you would agree with any of the 3 options and thus know which direction to take.
As a final addition, I noticed that there are more people who are also developing their Minecraft mods with the theme of Half-Life, so I was considering the possibility of trying to contact them to form a team and unify our mods into one, although I see it very difficult, as they are developing their mods with the theme of HL2 and HL:A, while I am more focused on HL1 before reaching HL2. Still, if they happen to read this post, I will hope that they can contact me via Twitter so we can agree and see what can be done (for what it's worth, I'm developing the mod with MCreator using procedurals, as I know nothing about programming, another reason why I need help).
Here I end the post, waiting for your opinions on this situation. Thank you very much for reading and getting this far. Have a great day, afternoon or evening!!!!
Hello again! There's something I have to announce, but unlike other posts, it's not about a new development, but about how I'm going to "finance" the mod.
Currently we are only 2 people inside the project; me and my friend Jefri Cruz, who is in charge of several textures. But I feel that this project is too ambitious for only 2 people to do all this, plus I've been very inactive lately, since I'm 17 years old and I have responsibilities like my high school homework, my homework, etc.
Due to these reasons, I've been thinking a lot and I feel that I should get more people for the advancement of the mod, but I would like to be able to support those people monetarily. For example, Jefri offered to help me with the textures of the mod, so he is offering me his work for free, but I feel I should compensate him.
So I have 3 options to get money:

1.- Open a Patreon account.

2.- Make commissions on 3D Minecraft designs.

3.- Apply for a 4 months temporary job that a department store near me is offering.

I wanted to know your opinion to know if you would agree with any of the 3 options and thus know which direction to take.
As a final addition, I noticed that there are more people who are also developing their Minecraft mods with the theme of Half-Life, so I was considering the possibility of trying to contact them to form a team and unify our mods into one, although I see it very difficult, as they are developing their mods with the theme of HL2 and HL:A, while I am more focused on HL1 before reaching HL2. Still, if they happen to read this post, I will hope that they can contact me via Twitter so we can agree and see what can be done (for what it's worth, I'm developing the mod with MCreator using procedurals, as I know nothing about programming, another reason why I need help).
Here I end the post, waiting for your opinions on this situation. Thank you very much for reading and getting this far. Have a great day, afternoon or evening!!!!
Hello again! There's something I have to announce, but unlike other posts, it's not about a new development, but about how I'm going to "finance" the mod.
Currently we are only 2 people inside the project; me and my friend Jefri Cruz, who is in charge of several textures. But I feel that this project is too ambitious for only 2 people to do all this, plus I've been very inactive lately, since I'm 17 years old and I have responsibilities like my high school homework, my homework, etc.
Due to these reasons, I've been thinking a lot and I feel that I should get more people for the advancement of the mod, but I would like to be able to support those people monetarily. For example, Jefri offered to help me with the textures of the mod, so he is offering me his work for free, but I feel I should compensate him.
So I have 3 options to get money:

1.- Open a Patreon account.

2.- Make commissions on 3D Minecraft designs.

3.- Apply for a 4 months temporary job that a department store near me is offering.

I wanted to know your opinion to know if you would agree with any of the 3 options and thus know which direction to take.
As a final addition, I noticed that there are more people who are also developing their Minecraft mods with the theme of Half-Life, so I was considering the possibility of trying to contact them to form a team and unify our mods into one, although I see it very difficult, as they are developing their mods with the theme of HL2 and HL:A, while I am more focused on HL1 before reaching HL2. Still, if they happen to read this post, I will hope that they can contact me via Twitter so we can agree and see what can be done (for what it's worth, I'm developing the mod with MCreator using procedurals, as I know nothing about programming, another reason why I need help).
Here I end the post, waiting for your opinions on this situation. Thank you very much for reading and getting this far. Have a great day, afternoon or evening!!!!

Hello again! There's something I have to announce, but unlike other posts, it's not about a new development, but about how I'm going to "finance" the mod. Currently we are only 2 people inside the project; me and my friend Jefri Cruz, who is in charge of several textures. But I feel that this project is too ambitious for only 2 people to do all this, plus I've been very inactive lately, since I'm 17 years old and I have responsibilities like my high school homework, my homework, etc. Due to thes…

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