evy houstuvk / beren

evy houstuvk / beren

@evy

Hi, I'm Evy! I make mods and games, and all sorts of art. Currently working at the Sea Lab. girls just wanna mod half-life

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EvyHoustuvk#3046
Joined 17 Sep 2021
Girl with a hammer
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Trying a new method for GoldSrc texturing! Been a hot minute since I used Substance Designer, and I got a wee bit frustrated with it. So I took some inspiration from Gunman Chronicles, and tried making textures sculpturally. But instead of taking photos of clay (they seriously did that!), these are renders of 3d stuff made in blender.

I think I like this method a lot :)
Trying a new method for GoldSrc texturing! Been a hot minute since I used Substance Designer, and I got a wee bit frustrated with it. So I took some inspiration from Gunman Chronicles, and tried making textures sculpturally. But instead of taking photos of clay (they seriously did that!), these are renders of 3d stuff made in blender.

I think I like this method a lot :)
Trying a new method for GoldSrc texturing! Been a hot minute since I used Substance Designer, and I got a wee bit frustrated with it. So I took some inspiration from Gunman Chronicles, and tried making textures sculpturally. But instead of taking photos of clay (they seriously did that!), these are renders of 3d stuff made in blender.

I think I like this method a lot :)
Trying a new method for GoldSrc texturing! Been a hot minute since I used Substance Designer, and I got a wee bit frustrated with it. So I took some inspiration from Gunman Chronicles, and tried making textures sculpturally. But instead of taking photos of clay (they seriously did that!), these are renders of 3d stuff made in blender.

I think I like this method a lot :)

Trying a new method for GoldSrc texturing! Been a hot minute since I used Substance Designer, and I got a wee bit frustrated with it. So I took some inspiration from Gunman Chronicles, and tried making textures sculpturally. But instead of taking photos of clay (they seriously did that!), these are renders of 3d stuff made in blender. I think I like this method a lot :)

(Edited)