Making more content for my project UTDR Half-Life (a fangame) i decided to sprite the break room from Anomalous Materials to test out the process of making more tilesets and props and it went well! here is the result :) i had to add some things to make sure the room looked less empty
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A walking cycle on Heavy i made yesterday using the Stop motion helper
working on a hl2 mod
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Making retail canals is fun,I still prefer concrete/urban canals rather than those canals set outside of C17 . Some assets are from DI ,credits to A.Shift and Cvoxalury. I hope you like it!
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Old render i made with sfm. (Probably back in november or december 2022)
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WHAAAT IF— WHAT IF THOUGH— wanted to make the chell painting but with Ally instead— and so I did Still backposting from 2022, by the way Drawing model was by Pipann on the Steam workshop, I don’t have the link right now but I will credit them when I can
(Edited)
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Look down at us
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