D𝝺vid

D𝝺vid

@david

Platform Lead & long time Valve fan™

Joined 5 Jun 2021
Israel
Badges
LambdaGenerator
LambdaGenerator
Staff Member
OG LG'r
OG LG'r
Joined the LambdaGeneration platform beta
I Was There
I Was There
Remembered to post for #RememberFreeman
Companion Cube
Companion Cube
Gain 100 Likes on a single post
Faceposer
Faceposer
Contributed a reaction emote to a community :D
Follow Freeman
Follow Freeman
Reach 100 Followers
Judgement Day
Judgement Day
Witnessed #GabeGPT become three aware
You Actually Tried
You Actually Tried
Have a post Featured by a community moderator or staff member
Two Years
Two Years
There won't be any more.
Babysitting Job
Babysitting Job
If only Drill Instructor Barnes could see you now! #OpposingTheBar
Made it
Made it
Completed the LambdaGeneration Half-Life 25th Anniversary Adventure
Shit Show
Shit Show
Experience a crappy event
Unified
Unified
Cat pics. Cat pics, everywhere. #UniGeneration
Guard Duty
Guard Duty
Showed up for a rather blue shift #ShiftingTheBar
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I've had this Game Boy for 23 years, ever since it was launched in 2001 Today I've modernized it with a modern IPS display with a backlight, a USB-C rechargeable lithium battery (so long AA batteries), and a fresh semi-transparent shell. Looks and feels amazing, kinda mind blowing... brings back memories of being fascinated with it as a kid. Thinking of upgrading the speaker next, with fresh capacitors

(Edited)
Portal: Prelude RTX is looking great!

I can't put my finger on exactly what changed in the RTX Remix runtime or DLSS since Portal RTX but the de-noising seems to have improved a lot since then, everything looks sharper and there's not as much smudging anymore even with moving lights and objects.
Portal: Prelude RTX is looking great!

I can't put my finger on exactly what changed in the RTX Remix runtime or DLSS since Portal RTX but the de-noising seems to have improved a lot since then, everything looks sharper and there's not as much smudging anymore even with moving lights and objects.
Portal: Prelude RTX is looking great!

I can't put my finger on exactly what changed in the RTX Remix runtime or DLSS since Portal RTX but the de-noising seems to have improved a lot since then, everything looks sharper and there's not as much smudging anymore even with moving lights and objects.
Portal: Prelude RTX is looking great!

I can't put my finger on exactly what changed in the RTX Remix runtime or DLSS since Portal RTX but the de-noising seems to have improved a lot since then, everything looks sharper and there's not as much smudging anymore even with moving lights and objects.

Portal: Prelude RTX is looking great! I can't put my finger on exactly what changed in the RTX Remix runtime or DLSS since Portal RTX but the de-noising seems to have improved a lot since then, everything looks sharper and there's not as much smudging anymore even with moving lights and objects.

cake11
portal11
orangeportal11
An AI experiment of mine:
I've locally fine-tuned a custom Stable Diffusion model using a few images of Gordon. More than happy with the results!
An AI experiment of mine:
I've locally fine-tuned a custom Stable Diffusion model using a few images of Gordon. More than happy with the results!
An AI experiment of mine:
I've locally fine-tuned a custom Stable Diffusion model using a few images of Gordon. More than happy with the results!
An AI experiment of mine:
I've locally fine-tuned a custom Stable Diffusion model using a few images of Gordon. More than happy with the results!

An AI experiment of mine: I've locally fine-tuned a custom Stable Diffusion model using a few images of Gordon. More than happy with the results!

gordonhappy13
gord12
alyxpog12
freeman3