CPrip

CPrip

@cpripyatuit

she/they/it | has also been around as Amber, CPrip, and HashtagMC on various sites

Joined 21 Jun 2021
Europe
Badges
Two Years
Two Years
Be a member of the site for two years!
Follow

I looked into modding the Source source code and damn... that's a lot of setup required. Here I was, thinking "can't be that hard to add 20 lines of code" and whatchaknow turns out it'd be like 99% setting up the IDE and 1% coding. Lol. Anyway, all tutorials I've seen refer to Visual Studio, now I'm wondering whether the process is easier/harder/considerably different with other IDEs (or without an IDE at all)? As in, writing the code in a regular text editor and compiling it from terminal.

Anybody else have two dozen snippets of cool stuff they built in Hammer, then never used for any map? Or that just me? Post brought to you by "that one time I built a functional supply airdrop in EP2 and never touched the file again".

guess_ill_die3
error1
missingtexture1
valvevalve1