Broken light studios

Broken light studios

@broken-light-studios
Joined 26 Aug 2021
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Two Years
Two Years
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dark-life is back ! 
hi everyone, lead dev of dark-life here, now we know you haven't heard from us in a while, so i'm gonna explain why development slowed down, and why it's finally picking back up !

basically, many things happened, we had a bad chain of events occur, and that ontop of the fact school came back really slowed our development to a crawl, many people also left the project, we don't have anything against that of course, are extremely thankful for their help, and wish them the best ! but it did slow development even more

now onto the good part, why it's back ! 
It's simple really, me and the remaining people working on dark life managed to get over our issues and get back the motivation to go work on the it, we have and are currently overhauling already finished chapters, like ravenholm, by completely changing the atmosphere, and making it foggy, to give it back it's scare factor, even in daylight !

Stay tuned for more !

dark-life is back ! hi everyone, lead dev of dark-life here, now we know you haven't heard from us in a while, so i'm gonna explain why development slowed down, and why it's finally picking back up ! basically, many things happened, we had a bad chain of events occur, and that ontop of the fact school came back really slowed our development to a crawl, many people also left the project, we don't have anything against that of course, are extremely thankful for their help, and wish them the best…

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Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done 
now keep in mind that this is very WIP, and will be modified a ton.

- we made a darkmode options menu for the mod !
- we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future)
- we have added glowing eyes to combine metrocops 
- we also have worked alot on the actual mod itself, and have switched it to ep2, instead of base hl2
- we have started work on the custom skyboxes ! (also very WIP)

if you wanna see more screenshotsn
we also have a big announcement comming soon-ish, so stay tuned everyone !
Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done 
now keep in mind that this is very WIP, and will be modified a ton.

- we made a darkmode options menu for the mod !
- we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future)
- we have added glowing eyes to combine metrocops 
- we also have worked alot on the actual mod itself, and have switched it to ep2, instead of base hl2
- we have started work on the custom skyboxes ! (also very WIP)

if you wanna see more screenshotsn
we also have a big announcement comming soon-ish, so stay tuned everyone !
Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done 
now keep in mind that this is very WIP, and will be modified a ton.

- we made a darkmode options menu for the mod !
- we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future)
- we have added glowing eyes to combine metrocops 
- we also have worked alot on the actual mod itself, and have switched it to ep2, instead of base hl2
- we have started work on the custom skyboxes ! (also very WIP)

if you wanna see more screenshotsn
we also have a big announcement comming soon-ish, so stay tuned everyone !

Hi everyone ! we've been hard at work on dark-life 2 and we've got alot of new stuff done now keep in mind that this is very WIP, and will be modified a ton. - we made a darkmode options menu for the mod ! - we have created custom textures for building models, that add lit up windows (WIP, currently too bright and will have more variations in the future) - we have added glowing eyes to combine metrocops - we also have worked alot on the actual mod itself, and have switched it to ep2, instead …

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