Began working on one of the minigames! #hartmantervan #htr #jancias
Limited View Angles? What does that mean?! This is a question (i have yet to receive) been getting a lot lately. Hartman-Tervan Robotics, being a FNaF inspired project, fully utilizes and uses the constrained view angle method to best replicate the atmosphere, and to ensure the best possible quality of the environments the player can see. Another aspect to this "restriction" is the complete removal of a major factor present in many Source projects - movement and positioning. While some may i…
Hartman-Tervan Robotics utilizes Physically Based Rendering (PBR) to enhance the graphical quality of the environment. This means that metallic things will look like metallic things, and shiny objects can actually be properly shiny without the use of obscure workarounds. This is, unfortunately, limited in use to mostly models. This means that while the models can receive a proper graphical upgrade, brushwork cannot. This isn't to say that it's not possible, but the complete opposite. It can b…
INTRODUCING: HARTMAN-TERVAN ROBOTICS A full sequel to my earlier Garry's Mod maps such as gm_mika, and a unique twist on Source Modding. Hartman-Tervan Robotics is a Five Nights at Freddy's style "point and click" experience that pushes the limits of what is possible without heavy code modifications. You're in the shoes of an investigator following the track of the missing robotics expert Michael Tervan. The investigation leads you into a storage facility that his company once owned. However, …
SURVEILLANCE has been released! It's been a ride but i hope you guys enjoy! // 2002. Your investigation leads you to a remote location in the forest around the city of Huntersville, Pennsylvania. SURVEILLANCE is an atmospheric map set in, and around a surveillance outpost setup by HBM Shipments, INC. to monitor robot activity in the area around Huntersville. #mapping #jancias #htr
MAP SPOTLIGHT ------------------ GM_MIKA A map set in an abandoned logistics office ran by a front company, working towards fixing what they did wrong - one robot at a time. Being quite the compact and packed up map, gm_mika features a rich, high quality environment reminiscent of the early 2000's. It was made over the course of the year of 2022, being the map i spent the longest time working on. It certainly didn't fail expectations! steamcommunity.com/sharedfiles/f…
A change of scenery from the memes posted here! Here's a map I've been working on since February. It's a sequel to my previous maps, m.i. gm_mika. Set in the outskirts of Huntersville, this map presents the player with a surveillance outpost used by the remnants of the Hartman-Tervan Robotics corporation... #mapping #mika #htr #jancias