Post

Hartman-Tervan Robotics utilizes Physically Based Rendering (PBR) to enhance the graphical quality of the environment. This means that metallic things will look like metallic things, and shiny objects can actually be properly shiny without the use of obscure workarounds. 

This is, unfortunately, limited in use to mostly models. This means that while the models can receive a proper graphical upgrade, brushwork cannot. This isn't to say that it's not possible, but the complete opposite.

It can be done - it just doesn't look that good.

#hartmantervan #htr #jancias

Hartman-Tervan Robotics utilizes Physically Based Rendering (PBR) to enhance the graphical quality of the environment. This means that metallic things will look like metallic things, and shiny objects can actually be properly shiny without the use of obscure workarounds. This is, unfortunately, limited in use to mostly models. This means that while the models can receive a proper graphical upgrade, brushwork cannot. This isn't to say that it's not possible, but the complete opposite. It can be done - it just doesn't look that good. #hartmantervan #htr #jancias

(Edited)
shadowcontrol1
colorcorrect1
cubemaps1
envspark1
models/combine_soldier.mdl

haha purple soda