Half-Life: Miami #HalfLifeLoop
This is the original BSP (c1a0d.bsp) from Half-Life without any edits running in Half-Life Loop (Unity). All textures, sounds, and music are loaded at runtime. #HalfLifeLoop
The update was supposed to be released last week but has been delayed another couple of days due to some unexpected bugs. This is a small example of the scripted_action entity, which is like a scripted_sequence but more limited. #HalfLifeLoop
A look at the new weapon icons from the upcoming update. #HalfLifeLoop
The update is going to be mainly focused on improving the BSP support, with the new update people will be able to create custom campaigns for the game. The update also adds the Bullsquid, Alien Grunts, Sentry Guns, a lot of fixes in the core systems, and a proper menu to load the custom campaigns. #HalfLifeLoop
Today I'm going to start working on the Bullsquid AI. And yes, that's a G-Man player costume. #HalfLifeLoop
Experimenting with the camera. #HalfLifeLoop