A test I did in Blender. I wanted to see if I could make a scene in eevee ethereal I fake the indirect lighting instead of baking it. I achieved this by putting a large area light under the map and disabling shadows. I did this because baking indirect lighting and rendering a frame in cycles takes forever! This on the other hand speeds up the process with each frame set to 256 takes only about half a minute to render. Where I learned what I did (I think): youtube.com/watch?v=mbb32jzRg3U&…
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