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Need some quick help, I'm making the map for Source SDK2013, I got Hammer++, but when I try to run it, it either boots up SDK with nothing, or I get some errors like Player start leaked, and Loadportals: couldn't read map.prt? I can't seem to find any specific tutorials on Hammer++ and source SDK2013, or any easy to understand way to fix these issues, anything pointing me in the right direction would be really appreciated! I'm really new to any map stuff in Source, so I'm a bit of a fish out of water, specially since there doesn't seem to be any recent tutorials for this type of stuff, I just wanna try to make a map for this contest, or just to learn how this works

(Edited)
lambdabuilds1
roach1
grassyneptune
grassyneptune
Feb 17, 2023

i had a map leak in hammer++ a few days ago! try checking "Load Pointfile" in the map tab. i'm not sure if you need to run a compile first so it can make the files the check needs (either .lin or .prt i think), but it's the first thing i did. it at least shows you where the leak is stemming from and you can narrow it down from there. my issue was a missing brush. i'm not well-versed in hammer so sorry that's the only solution i have to give

[S҉W҉E] ҉҉P҉ans҉aR

I'm just giving you a like and a comment so that more people can see your message. I got no experience in Hammer++ I work with the normal Hammer, less problems that I can't find out myself.