Left 4 Dead

Modding
Modding
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"Even being in a war doesn't prepare you for this. They never stop, they come at ya and come at ya and they never goddamn stop!"

This is a project that I've been working on for a while now. Ever since The Last Stand Community Update added L4D1 Common Infected back into L4D1 campaigns, they were given new textures from the beta of the game but were kind of scuffed, still retaining their dirt and scum layers. I then decided to update them to look more like their retail textures, and including higher resolution textures to the already existing clothing/faces, using official PSDs. 

The name of the project is called Corrected Common Infected and it's currently on the L4D2 Workshop, however the textures and additions shown here are not included but will be in the near future.
"Even being in a war doesn't prepare you for this. They never stop, they come at ya and come at ya and they never goddamn stop!"

This is a project that I've been working on for a while now. Ever since The Last Stand Community Update added L4D1 Common Infected back into L4D1 campaigns, they were given new textures from the beta of the game but were kind of scuffed, still retaining their dirt and scum layers. I then decided to update them to look more like their retail textures, and including higher resolution textures to the already existing clothing/faces, using official PSDs. 

The name of the project is called Corrected Common Infected and it's currently on the L4D2 Workshop, however the textures and additions shown here are not included but will be in the near future.
"Even being in a war doesn't prepare you for this. They never stop, they come at ya and come at ya and they never goddamn stop!"

This is a project that I've been working on for a while now. Ever since The Last Stand Community Update added L4D1 Common Infected back into L4D1 campaigns, they were given new textures from the beta of the game but were kind of scuffed, still retaining their dirt and scum layers. I then decided to update them to look more like their retail textures, and including higher resolution textures to the already existing clothing/faces, using official PSDs. 

The name of the project is called Corrected Common Infected and it's currently on the L4D2 Workshop, however the textures and additions shown here are not included but will be in the near future.

"Even being in a war doesn't prepare you for this. They never stop, they come at ya and come at ya and they never goddamn stop!" This is a project that I've been working on for a while now. Ever since The Last Stand Community Update added L4D1 Common Infected back into L4D1 campaigns, they were given new textures from the beta of the game but were kind of scuffed, still retaining their dirt and scum layers. I then decided to update them to look more like their retail textures, and including hig…

medal9
Currently working on an update to my meh 2006 Rooftops, stay tuned! It’s a big update!

Currently working on an update to my meh 2006 Rooftops, stay tuned! It’s a big update!

francisgroovy5
(L4D2 | Blue Limbo)
To escape from the zombie apocalypse on the surface, people ran into this abandoned huge sewer and built a small shantytown to keep survive in this world. But now they're all gone
(L4D2 | Blue Limbo)
To escape from the zombie apocalypse on the surface, people ran into this abandoned huge sewer and built a small shantytown to keep survive in this world. But now they're all gone
(L4D2 | Blue Limbo)
To escape from the zombie apocalypse on the surface, people ran into this abandoned huge sewer and built a small shantytown to keep survive in this world. But now they're all gone
(L4D2 | Blue Limbo)
To escape from the zombie apocalypse on the surface, people ran into this abandoned huge sewer and built a small shantytown to keep survive in this world. But now they're all gone

(L4D2 | Blue Limbo) To escape from the zombie apocalypse on the surface, people ran into this abandoned huge sewer and built a small shantytown to keep survive in this world. But now they're all gone