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Must have patch for 1.5 version, full changes under.

Install:
Put OVERCHARGED folder in Steam/Steamapps/Sourcemods location, overwrite files to YES and restart Steam
(NOT SteamLibrary)



Changelog:

Patch 1.5.3:

Fixed mapadd unloaded sniper model

Fixed unreasonable damage to npc_strider with bullets

Reworked fast presets in main menu with adjustments (Also opens description about)

Reworked npc_gonome throw projectile now visible and react on water

Improved npc_hydra now can be killed while airboat drive

Improved weapon_crossbow bolt aiming with scoped or ironsight modes

Improved player leaning view logic (and added customizable commands oc_playerview_lean_angle, oc_playerview_lean_speed)

Improved thirdperson mode (no more conflicts with firstperson body parts render)

Improved player body now reveice shadows from global worldlight

Improved shock rifle and displacer projectiles touch functions for stuck moments

Minor code cleanup, new smoke fixes and molotov break glass more sound variations

Addded feature health regeneration (disabled by default, check oc_player_health_regeneration commands)

Added new slime effects on water for spit projectiles or ragdolls while get damage

Must have patch for 1.5 version, full changes under. Install: Put OVERCHARGED folder in Steam/Steamapps/Sourcemods location, overwrite files to YES and restart Steam (NOT SteamLibrary) Changelog: Patch 1.5.3: Fixed mapadd unloaded sniper model Fixed unreasonable damage to npc_strider with bullets Reworked fast presets in main menu with adjustments (Also opens description about) Reworked npc_gonome throw projectile now visible and react on water Improved npc_hydra now can be killed while airboat drive Improved weapon_crossbow bolt aiming with scoped or ironsight modes Improved player leaning view logic (and added customizable commands oc_playerview_lean_angle, oc_playerview_lean_speed) Improved thirdperson mode (no more conflicts with firstperson body parts render) Improved player body now reveice shadows from global worldlight Improved shock rifle and displacer projectiles touch functions for stuck moments Minor code cleanup, new smoke fixes and molotov break glass more sound variations Addded feature health regeneration (disabled by default, check oc_player_health_regeneration commands) Added new slime effects on water for spit projectiles or ragdolls while get damage

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